FNM 10/4/13
Round One: VS Junk Hexproof- To get an idea of what I was up against, Gladecover Scout, Fiendslayer Paladin, Witchstalker, Reaper of the Wilds, and the slew of enchantments that go with it.
Game one: Won the die roll, played first. I got to go T2 Ash Zealot, into T3 Hammer of Purphoros, into T4 [purphoros, god of the forge]] and got him down to 10. T5 became a stalemate where he couldn't attack into my indestructible 6/5 with his 6/6 witchstalker. I continued to leave mana up for pumps on my guys from purphoros until I got to lay a Young Pyromancer and with him pumping out elementals that pinged for 2 I just burned him out the rest of the way casting Magma Jet's and Lightning Strike's to the face.
Side Board: -3 Lightning Strike, -1 Hammer of Purphoros, -1 Purphoros, God of the Forge, -4 Magma Jet, +3 Mizzium Mortars, +3 Negate, +3 Detention Sphere
Game Two: Played second. Surprisingly I went the same T2-T4, even down a hammer and purphoros. He stumbled on having any enchantments and only had 1 Ethereal Armor, two Fiendslayer Paladin's, and a single Gladecover Scout by turn 6. I overloaded Mizzium Mortars and finished the game out.
Round Two: VS Junk Whip- What I saw Obzedat, Ghost Council, Blood Baron of Vizkopa, Loxodon Smiter, Whip of Erebos, Advent of the Wurm, Selesnya Charm, Sylvan Caryatid, and Elvish Mystic.
Game One: Lost the die roll, played second. He had a fast start with T1 Mystic into T2 Smiter. I stopped the beats with T3 Boros Reckoner. He played Whip T4 and I played a tapped land, Ash Zealot, and left up blue for Swan Song. T5 he plays land and passes. T5 I play a tapped land and Purphoros, he Selesnya Charms in response to exile Purphoros. T6 he plays l and and passes. I play Reckoner number two and pass, he Advents EOT. I chose not to Swan Song and leave up double red for first strikes. It worked out eventually that I got to first strike down a wurm. He played baron, which I Turn/Burned. I got a second Purphoros down and was able to close out by swinging in with a reckoner leaving mana up to pump and first stike if he blocked and leaving the other back for his smiter. When I got him low enough I swung all in and pumped twice.
Side Board: -2 Swan Song, -3 Lightning Strike, -2 Magma Jet, -2 Purphoros, -2 Hammer, +3 Mizzium Mortars, +3 Detention Sphere, +3 Negate, +2 Ral Zarek.
Game Two: Played second. Had to mull to 6 but so did he. He got the same T2 Smiter play out. I stumbled a bit with a land drop and started getting blown out by Baron, because Reckoner can't block Baron ugh. I got to turn and burn the Baron again and had some stability via the reckoner and Jace. Then he got to whip in Baron again when I was at 6 and I couldn't block his flying. I had completely forgotten about Baron being a 10/10 flier if he got whipped back in, mega oversight on my part.
Side Board left the same. He apparently side boarded in Banisher Priest
Game Three: Played first. He did not get to T2 smiter because I got to magma jet his mystic and scry out some land since my hand was land heavy. He played Caryatid into Caryatid in Advent over the next few turns where the Advent got negated. I finally got out more than just a pair of zealots and started to get in. Eventually the board state got to something like Purphorose, Elspeth, Jace, and a Pyromancer vs his 2 Caryatids, Whip, Smiter, Mystic, and Banisher Preist. I just held on to all my burn and removal for whenever he was going to drop baron and blew him out with Purphorose/Elspeth. Him whipping in preists to exile tokens then gain two life was definitely good for him. Him getting flooded the last few turns didn't help though.
Round 3: VS RDW variant that played both lightning strikes and magma jets. For the most part it looked like a typical RDW list other than it seemed to be burn heavy.
Game 1:Won the die roll, played first. He had a slow start with a turn two Cackler into turn three Reckoner. I had won the die roll so I had Zealot and my own Reckoner out and suffered no beats in the first four turns. The game was basically a war of attrition until I got Purphoros online with Jace support. They ended up overpowering the board state with card advantage and supreme disadvantage to his attacks.
Side Board: -2 Swan Song, -2 Hammer, -3 Purphoros. -1 Augury, +3 Mizzium Mortars, +2 Ral, +3 Staticaster
Game 2: Played second. He had a faster start game two with Cackler into Zealot into Reckoner. I ended up responding with lightning strike, magma jet, and helix. After I burned everything he played to the point he was top decking he got a hammer down. Then he started making man lands that I would burn in response. Right when I ran out of burn I got Elspeth online for effectively infinite blockers. Eventually I had Jace and Ral in there too and together they super friends him out.
What I learned, Jace was fantastic. He saved me vs a lot of beats. I'm still not sold on the Staticaster in the side. Before he filled a nice spot against the token/Aristocrat decks being able to ping out all the 1/1s. But I'm not sure what deck is going to be playing slews of 1 toughness guys now. On the side though he is still a 3 toughness blocker which is still pretty great vs aggro. I'm not sure what I'd replace him with. Anger of the god's is what I want, but that has just as much potential to blow me out in my current deck setup. Same for Verdict. A fourth Mortars seems good since it gets Baron and Stormbreath. Maybe a 4th D Sphere. But I'm not sure what that last card would be, Jace #3? Or maybe +1 Mortars and +2 Anger of the gods. Right now I'm leaving it as is. I lucked out and didn't have to play the white weenies deck that blew out most of his opponents turn4-5. But that is the match up I'm going to need a sweeper, though brave the elements is a hell of a card =/. Any thoughts on whether Anger/Verdict would be better or maybe another Jace even with how the rest of the deck is set up?