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The Horns of Gondor (Combo Elves)

Canadian Highlander Combo Elves Five Color

Wolfdemon2195


Elves is a versatile archetype able to be built several ways. The current build that I have here is a combo variant trying to use intruder alarm/paradox engine, a draw engine like Beast Whisperer, and a way to produce at least 2-3 mana with the elves. To sum it up Alarm untaps your creatures whenever a creature ETB, the elves able to tap for mana well untap being able to keep producing mana and the draw engine well dig you through your deck with each creature. once you have produced ludicrous mana and drawn all, most, or enough of your deck you should be able to hit one of the many game enders like Craterhoof the OG, walking ballista, or gilt-leaf archdruid. Now the big con of the deck is boardwipes, if the deck stumbles on mana, or control decks built with mono removal since the deck is mainly mana-dorks (bad top decks). The deck however doesn't need to combo off like that it can go beat down thanks to the lords (pumping the team) or pop off natural order for a swift hoof win. So to wrap up the deck is a blast to play if you like elves I suggest giving this a try I certainly wasn't disappointed.

Points Natural Order-4, and Summoners Pact-1.

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Date added 4 years
Last updated 2 years
Splash colors WUBR
Card Score 1 / 10
Legality

This deck is Canadian Highlander legal.

Rarity (main - side)

12 - 0 Mythic Rares

44 - 0 Rares

15 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.63
Tokens Bird 1/1 W, Elf Warrior 1/1 G
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