This an Adventure Time Ice King deck centered on snow lands (). The goal of this deck is to tap/bounce/gain control our opponents permanents to prevent them from interfering with our board. This deck is designed to only hinder our opponents game-play while not really giving yourself the win.

There are 2 main characters represented in this deck:

  • Heidar - the Ice King
  • Marit Lage - Gunter, or the demonic god-like entity that Gunter truly is.

Other permanents that represents aspects of the show/the Ice King's life are:

  • Barl's Cage - The cages in Ice King's castle
  • Champion's Helm - The Ice Crown
  • Crawlspace - Shows how it is usually only Fin and Jake attacking the Ice King
  • Crystal Shard - The ice weapons the Ice King can create
  • Elixir of Immortality - Freezing Potions
  • Extraplanar Lens - The Demonic Wishing Eye
  • Helm of the Host - When Gunter steal the Ice Kings crown
  • Mind's Eye - Ice King's ability to see into the spirit realm
  • Wonder - Since Ice King can fly
  • Thousand Year Elixir - Immortality
  • Rimefeather Owl - Cosmic Owl
  • Rimewind Cryomancer - Ice Queen
  • Sensei's Divining Top - Ice King's ninja obsession

Taping our opponents creatures represents the Ice King freezing his enemies in place. Bouncing our opponents permanents represents the Ice King madness driving everyone away from him. Gaining Control of our opponents permanents represents the Ice King kidnapping princesses.

“Iniceable Vincearmor...”-- Ice King

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Comments

95% Casual

Competitive

Date added 5 years
Last updated 5 years
Exclude colors WBRG
Splash colors U
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

35 - 0 Rares

22 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.08
Tokens Clue, Copy Clone, Emblem Jace, Unraveler of Secrets, Marit Lage, Morph 2/2 C
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