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The Invisible Horrors of Precinct 6

Standard UB (Dimir)

lelandgiovanni


Sideboard

Creature (3)

Planeswalker (2)

Artifact (2)

Instant (8)


Under the guise of a mill deck lies some huge horrors for massive swings.

Invisible Stalker + Hands of Binding+ Paranoid Delusions +Last Thoughts... i mean you may never get that combo but any 1 or two of them on a stalker that sticks around, brutal. You basically put those spells on a stick that needs a specific kind of removal.

hand of binding controls while you get to milling some cards, preferably creatures to set up for Wight of Precinct Six or Consuming Aberration

and by the way, the ciphers trigger Consuming Aberration...

late game anything you drop is a monster.

Will be hurt to Rest in Peace, but no one main decks, and if you think you are going to see one game two, side in some counter

Tough against control superfriends style decks, but side into a durdle, dont let them drop their walkers and you can out drain them.

For reanimators there is some control in the board and a Grafdigger's Cage

playtest it, let me know what you think

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I changed a few things from the original build. Not doing bad in play test. Getting beat by some recent tourny winners, but with smart play it can win. It could win at FNM and is a fun style to play.

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Revision 10 See all

(11 years ago)

-7 Island main
+7 Island main
-6 Swamp main
+6 Swamp main
Top Ranked
  • Achieved #45 position overall 11 years ago
Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 2 Mythic Rares

17 - 5 Rares

11 - 0 Uncommons

17 - 8 Commons

Cards 60
Avg. CMC 2.81
Folders Cool shit, Faves, Standard, Ideas
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