The Kessig Township

Modern Vos_Is_Boss

SCORE: 145 | 680 COMMENTS | 35229 VIEWS | IN 70 FOLDERS Top 8: 03/15


Vos_Is_Boss says... #1

Reyalsfeihc, youre one of many people who come in unaware of all the comments that i've had to answer.

Currently, i'm in the process of discovering which finisher is, in fact, the best for this deck. I'm testing cards that i know will be bad, and i'm saving the card that i know will be good until the end. For the purposes of this deck, i'm trying not to use cards that cost 5 mana or more, because, to be honest, that is a lot to hope for in an aggro deck... to get 5 mana by turn 5. So cards like Zealous Conscripts , Thundermaw Hellkite ... ect, are not being used. No matter how good they are. I'm keeping it simple.

I'm at the final stages of my testing, currently using Ghor-Clan Rampager , and will be testing the final card soon, Hellrider .

If you scroll up to my score sheet, Ghor-Clan Rampager is already at 9.2. Way above the other finishers i have tested. However, it could go down. I'm saving Hellrider for the end, because i have this feeling its going to blow the others out of the water.

April 9, 2013 2:30 p.m.

Vos_Is_Boss says... #2

100!!!!!!!!!!!!!!!!!!!!!!!!

April 9, 2013 6:24 p.m.

NICE!!! hey i put together a new deck Overseer of Justice it did pretty good at my fnm finished 3rd, yet i feel like something is missing. When ever you get a chance mind checking it out?

April 9, 2013 9:32 p.m.

Vos_Is_Boss says... #4

Sure, mate!

April 10, 2013 9:07 a.m.

Vos_Is_Boss says... #5

Ladies and Gentleman... the score ranking for finishers, in my deck, are as follows:

Ghor-Clan Rampager -- 8.4

Spark Trooper -- 8.2

Archwing Dragon -- 7.9

Rubblebelt Raiders -- 7.4

Boros Reckoner -- 6

Huntmaster of the Fells  Flip -- 5.7

Riders of Gavony -- 5.3

Odric, Master Tactician -- 5.3

Hellrider -- ???

April 10, 2013 11:16 a.m.

Vos_Is_Boss says... #6

Final tests will be done with Hellrider now...

HOW WILL IT SCORE?!

April 10, 2013 11:18 a.m.

PTsmitty says... #7

I am going out on a limb and saying it will be an 8.0 on your scoring system. I think Ghor-Clan Rampager having a RG cost for giving a card +4/+4 and trample and Spark Trooper having trample, haste, and lifelink are going to give you more results than Hellrider . I have been play testing this deck a lot and I never seem to get more than 3 or 4 creatures out at a time. Thus, Hellrider will only give you 3-5 damage for the four mana you used to cast it. Not only to mention you have to get to four mana before even playing it. I realize that there is still the attacking phase, but they could always chump block your guys still. I guess part of me likes holding back with Ghor-Clan Rampager because your opponent won't see it coming. You can easily win by having your opponent be dumb and not block a 2/2 with double strike and then pump him up to 6/6 with double strike. With Hellrider things are already kind of laid out on the table once you play it. That is just my 2 cents though

April 10, 2013 5:33 p.m.

Vos_Is_Boss says... #8

;D

YOU'RE SPOILING IT!!!

I'm going to reveal all my testing once i'm done, and have it organized.

April 10, 2013 5:55 p.m.

PTsmitty says... #9

Sorry Vos, I have just been very intrigued by this deck after Gatecrash was released. I just wish I had more time to go to tournaments to try it out :( I guess the plus that this is if I go no one will probably remember what I am play, HA!

April 10, 2013 6:59 p.m.

PTsmitty says... #10

I was looking at some of the spoilers for Dragon's Maze. Do you think the card Armed-Dangerous may have a place in this deck?

April 11, 2013 6:27 p.m.

actiontech says... #11

Hey Vos, I registered on the site simply so I could say I love your deck, and have built it to take to my first FNM in two years tonight (took a little time off to have a kid.) Going with Ghor-Clan Rampager in the 4 spot mainly because it's more of a 2 drop and they just won't see it coming :)

Anyway, great deck, great fun to play, and nice work. You get my first +1.

April 12, 2013 10:36 a.m.

Vos_Is_Boss says... #12

:D thank you sir! I really appreciate the compliment!

Ghor-Clan Rampager is a really good choice. Wreck some face and have fun!

April 12, 2013 10:43 a.m.

Because of the fact that this deck is 3 colors, I'm thinking that slayer's stronghold could be removed for a cavern of souls. You could even drop a searing spear for a boros charm if you feel that the double strike helps a lot.

April 12, 2013 6:22 p.m.

Falcomack says... #14

what are your thoughts on Nearheath Pilgrim for the side board? personally I think it would help with mirror matches but it may hurt the speed, any ideas?

April 13, 2013 12:55 p.m.

Vos_Is_Boss says... #15

@catcherinbaseball

I used to run 4 Cavern of Souls back when i had Boros Reckoner in the main. At that time, having the Cavern of Souls was a burden. Often times, i would get a great hand, but would have 2 Cavern of Souls in my hand, and a Boros Reckoner , it made it very very awkward to play Boros Reckoner .

There are also many instances where i'd like to play a spell and play Boros Charm , having no lee-way in the cost for spells like that... colorless mana wasnt always efficient. And still isnt. I find now, with only 3 Cavern of Souls , I can get one to avoid counters (that nobody plays against my deck) and can still easily cast everything i need to. 3 is a perfect number, ive found, at least, for this deck. Boros Charm is more of a burn spell in this deck than anything... indestructible is the second most useful ability. I rarely use it for double strike... unless my Champion of the Parish is more than a 4/4. (otherwise you might as well burn their face for 4 for the same amount of damage)

@Falcomack

I have tried him, in days past. However, with the burst i offer, it almost doesnt even matter what my life total is. I can easily outrace other aggro decks, and find that the matchup is in my favor... unless i'm playing against RDW with a heavy heavy removal start. However... they would just remove Nearheath Pilgrim at that point, and it wouldnt make a difference. Centaur Healer would be better against those decks at that point.

April 15, 2013 9:12 a.m.

NEW POSSIBLE 4 DROP??

April 15, 2013 9:59 a.m.

Vos_Is_Boss says... #17

That... could be pretty solid.

Now... will there be another way to make him attack the turn he is played? Besides the obvious Lightning Mauler ?

Could he be given haste efficiently?

April 15, 2013 10:10 a.m.

no the only way he could efficiently gain haste is Lightning Mauler any other way would take away from the deck for example Fervor could be added but i dont know how you could benefit from taking other things out to make room for it.

April 15, 2013 12:56 p.m.

Vos_Is_Boss says... #19

Right.. However, him being indestructible could offer some safer ways to win. I mean, i constructed and morphed this exact deck to become the fastest in standard... Tajik doesn't necessarily help the speed... but he is very very powerful. He definitely has a solid place in a deck like this.

If you're comfortable not winning on turn 4, that is.

April 15, 2013 1:05 p.m.

Lol and i take it you wanna win on or before turn 4

April 15, 2013 1:12 p.m.

Vos_Is_Boss says... #21

That's what this deck is studying. To be the fastest deck in standard.

I have yet to find a combo to win on turn two in standard.

Using combos and Infernal Plunge , there is a way to deal 14 damage on turn 2... however... that's not 20.

This deck can win on turn 3 with more than a few different ways to get there.

April 15, 2013 1:44 p.m.

Vos_Is_Boss says... #22

TURN 2 WIN IS NOW POSSIBLE THANKS TO Champion of the Parish AND NEW DRAGONS MAZE CARDSSSSSSS

April 17, 2013 10:45 a.m.

what cards im curious to know!!!!

April 17, 2013 1:22 p.m.

Vos_Is_Boss says... #24

posted above in the description

April 17, 2013 1:35 p.m.

Vos_Is_Boss says... #25

Hellrider wins out at 8.6 rating.

The best finisher for aggro in standard... until Dragon's Maze at least...

April 17, 2013 1:36 p.m.

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