Vos_Is_Boss says... #2
Also... just looked at the spoilers...
GLARING SPOTLIGHT. WTF.
January 15, 2013 5:09 p.m.
Well, just looked at Glaring Spotlight and that will be a sideboard card for pretty much any deck out there......especially since the Geist-Enchantment deck is very popular. As for Obzedat, Ghost Council , I thought that card would make a pretty wicked combo with a deck that likes to bounce creatures a lot. That with card:Conjurer's Closet would just be ridiculous!
January 15, 2013 8:30 p.m.
Vos_Is_Boss says... #4
Well... he just wont die! he avoids all sorcery speed removal, it could be dirty. If you combine it with Restoration Angel or even Cloudshift ... he can avoid single target instant speed removal... he is a good guild leader, because his potential is nuts.
January 16, 2013 9:29 a.m.
oakenshild says... #5
definitely go with card:Aurelia's Fury over Clan Defiance , and you should seriously consider Legion Loyalist (http://www.magicspoiler.com/mtg-spoiler/legion-loyalist/).
January 16, 2013 9:53 p.m.
Laxdragonhf says... #6
I know people like Mayor of Avabruck Flip alot in the naya humans, but I found more success with Hamlet Captain I understand the power of mayor, but hamlet is on curve and does the lord buff on attack, which seems just as good. Just suggesting but both are great. Also you might want to consider Burning-Tree Emissary , she helps you drop more than one creature on turn two to get the damage out there.
January 17, 2013 12:58 a.m.
Vos_Is_Boss says... #7
With all the gatecrash cards, i'm probably going to be doing MOST of my playtesting when i have them in my possession, and use them in tournament settings. I could try Hamlet Captain right now, however, i like mayor for the reason that he can transform, and generate more creatures himself. He rarely transforms, until i start activating Gavony Township , but ideally, i wont have to even do that to win.
I'm still not certain how reliable an 'X' spell will be in a fast paced deck like this. I dont think i'd be paying more than 3 for X in any scenario. Stopping 3 blockers would be very nice though, but would i rather play something else at that point? Like a Zealous Conscripts ? or a Lightning Mauler with another creature, like Silverblade Paladin ? I cant say yet, and i wont be able to comfortable say anything until i have the actual cards in tournament setting.
January 17, 2013 9:07 a.m.
Trmiller1326 says... #8
I see you saw the Spark Trooper too!
I'm wondering if it should be a sideboard card for game two after looking at the card for a while. . It has a lot of pizzazz for sure, but the 1 toughness will cost the card in the long run. It will die fast against any red deck ala Searing Spear , etc. Same with Black Golgari Charm , not to mention any type of blue counter. I think players will be prepared for this card, and even if you get it the board, it might not cause the damage people think it will.
But then again..12 damage on turn 4....
January 17, 2013 9:33 a.m.
Vos_Is_Boss says... #9
Its, like many cards, one that MUST be dealt with the turn you play it. That threat alone makes it almost a must play. Its only one card in your personal arsenal. However... if your opponent doesn't save the kill for it (also... within my deck, i can drop a Cavern of Souls and name "soldier" instead of human and it wont hinder me that much) its probably going to lose them the game.
Cards that have to be dealt with ASAP are cards that need to be played.
January 17, 2013 9:42 a.m.
Hi there, your deck looks like awful lot of BOREDOM, playing the same spells all the time round and round everytime with the same approach and goal. I recommend you to try Singleton or EDH format, with diversity comes much more to explore, to play and more fun.
January 18, 2013 2:22 p.m.
Vos_Is_Boss says... #11
I don't know who you are, or give a damn. But your comment is totally uncalled for and rude. This is the format I like, this is the deck style i have fun with and I am happy every single time i play it. Even when i lose.
So would you kindly take your opinion and feed it to your own sense of reality. I will not compute it.
January 18, 2013 2:27 p.m.
Vos_Is_Boss says... #13
Thanks :D
It works well with the proxies, easy turn 4 wins. However, the recovery is a little harsh... so i think Spark Trooper might be a good thing to add.
January 22, 2013 5:40 p.m.
Ok I see that your not open to suggestions and new things, nevermind then.
January 22, 2013 5:47 p.m.
Vos_Is_Boss says... #15
I am very open. :)
State your suggestions better.
Better than saying "Your deck looks dumb."
Or any suggestions at all to follow up any claim you make.
January 22, 2013 5:51 p.m.
Maybe if you actually read my preview post, instead of rage stomping expression of my opinion, there will be better understanding <3
January 22, 2013 8:45 p.m.
Vos_Is_Boss says... #17
Sorry, I guess I was expecting direct suggestions towards my deck.
Not to play another format.
You confuse a girl, because you didn't really suggest any cards or styles.
January 22, 2013 9:18 p.m.
Are you sure about Boros Reckoner over Frontline Medic ? They both seem really good, and I did love me some Spitemare , but I find the medic irresistible for its versatility. Not that I have played An Army of Ones enough times to be sure.
January 23, 2013 6:40 p.m.
Vos_Is_Boss says... #19
Well, i base it on the current meta only.
So... pretty much vs. Thragtusk
It is my understanding that one Boros Reckoner can trade with a Thragtusk AND its token. Based on priority of turns... and state based effects, it could be done if you are attacking with Boros Reckoner.
I THINK. I havn't checked the exact ruling yet... but in the meantime... Activating first strike solves that problem. Or... beat them in the face for 5, and negate their life gain.
Boros Reckoner is more of a "I dare you to stop me." If they play their bomb, and i can block it, i will essentially be burning them for a lot more. Frontline Medic is good. It is attractive. It does a lot of fun things... and maybe with all the "x" spells that are coming out, it will be a better choice. However... the indestructible on my turn thing... Its not as cool. If i could do it on THEIR turn to avoid the Supreme Verdict or Mizzium Mortars .... ( LOL Boros Charm ) I would be happier.
Granted... all of this is based on playtesting and guessing. I can't guarentee anything until I've played this deck in tournament settings, and how the cards react to other cards being played. I'll have this deck concrete after next friday!
January 24, 2013 10:21 a.m.
The outcome of that ruling will make a big difference. I'm sold. Good luck!
January 24, 2013 10:34 a.m.
Deck_Maniac says... #21
this is a pretty sweet deck, the only suggestion I have is to maybe somehow sideboard Kessig Malcontents for any slower decks since u can get so many humans out on the field.
January 25, 2013 5:31 p.m.
Maybe throw in a couple Selesnya Charm since it goes so well with Legion Loyalist and Boros Charm 's double strike?
January 25, 2013 7:25 p.m.
oakenshild says... #23
@ Deck_maniac, i would not suggest going with Kessig Malcontents . the reason being, most of the time a slow game will be slow because your opponent has crazy removal and then you better of with either card:Faith's Shield or Brimstone Volley . i have found (with my meta anyways) that my kessig rarely drops for more than 3 and keeps me from playing it because i always have a creature in hand and... if only i could get one more...
And i agree with the Boros Reckoner over Frontline Medic , its just so much better for a fast paced deck.
yay card:Aurelia's Fury love that card, its such a nice game finisher!
January 27, 2013 2:16 a.m.
I was curious, is card:Aurelia's Fury in this deck as a finisher or due to its versatility? If it is in here more for a finisher I was thinking card:Devil's Play may be a better alternative. That card only costs RX and has flashback, but I understand if you want to keep the deck how you have it because card:Aurelia's Fury can be used on your opponents turn to keep them from swinging for the win before you can the next turn.
January 27, 2013 10:01 a.m.
Boros Reckoner vs. Thragtusk in combat, let's look into the rules first:
Targets:
"114.1. Some spells and abilities require their controller to choose one or more targets for them. The targets are object(s), player(s), and/or zone(s) the spell or ability will affect. These targets are declared as part of the process of putting the spell or ability on the stack..."
Handling triggered abilities:
"603.3. Once an ability has triggered, its controller puts it on the stack as an object that's not a card the next time a player would receive priority. See rule 116, "Timing and Priority." The ability becomes the topmost object on the stack..."
Combat phase: - combat damage step:
"510.3. Third, any abilities that triggered on damage being assigned or dealt go on the stack. (See rule 603, "Handling Triggered Abilities.")"
"510.4. Fourth, the active player gets priority. Players may cast spells and activate abilities."
So first goes on the stack Boros Reckoner 's first ability which you have to choose the target and Thragtusk is currently waiting in graveyard for his second ability being put on the stack, so there is no token from it for you to shoot. .
GL with dealing with Thragtusk next time =)
Vos_Is_Boss says... #1
Yeah... We'll see how much i stick to my own deck... or how hard Obzedat, Ghost Council calls me...
January 15, 2013 5:08 p.m.