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The Lass of Myth and Lore

Standard* Budget Midrange WU (Azorius)

bassitone


Sideboard


Maybeboard

Creature (1)

Planeswalker (1)

Land (1)

Enchantment (1)


Was playing and tinkering with a Mono-White tokens deck last week, and somehow, something I did pushed it into more of a control paradigm. Decided to splash blue after pulling 2x Tranquil Cove in packs given for participating in FNM, and here we have it.

I see this deck as sort of a fast control deck. Aggro-control, midrange, what have you. I think of it as aggro-control, but I'm sure there's a whole nomenclature I haven't gotten yet. Anyway, this deck plays to a goal of disrupting the sorts of removal effects that you see in a lot of decks while sneaking creatures out under the aforementioned spell cover. Said spells also happen to boost my own creatures through mechanics like Prowess and cards like Myth Realized, Elusive Spellfist, or Monastery Mentor.

Also bonus Jace!

Win condition:

Stack counters on all the things! Especially Myth Realized, because having an 8/8 or better creature for a battle phase is just too much fun. Use the spell cover to preemptively block a response.

Current Issues (6/8/15):

-Still tweaking the land balance. 24 left me land starved in a few games, 26 left me with everything coming up land. This is the top issue, I'd say. The games I did win during testing showed the idea has promise, just need to work on it. That leads into...

-Consistency. Better than some decks I have tossed around in playtesting, but not quite as rock-solid as I'd like it to be. Might possibly want to increase the power level a little bit. Any suggestions on what to get that aren't quite Dragonlord Ojutai expensive, to say the least? I have a thing for budget decks, and would ideally stick into that range. Definitely not afraid to build into something though.

-"Where'd my hand go?!" Seriously, I've been in the aggro mindset for quite a while (hearthstone, then my dashing deck in MtG for example), but I've never quite had such a problem keeping cards in-hand.

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Updates Add

Well then, been a while since I've updated this thing. Crazy month for me, and that's not even counting going to GP DFW! (spoiler: I did horribly)

It was some playtesting at said GP that led me to go more creature-heavy than originally planned with this deck. Myth Realized going on a rampage and frustrating the opponent's creature plans are still the name of the game here, but the deck is now quite a bit faster than a pure UW control build. It can even hold its own against mono-red goblins (was about to win in testing, but burn decks gonna burn) and that unholy abomination that is GB Elf Aggro, at least when the RNG gods give me adequate lands...

Seriously, what are the odds of getting land screwed in 3/6 games versus GB Elves (in the same FNM, no less)?!

Rant aside, I feel like the deck's in a good place with the renewed rise of aggro in the meta. Highlights/explanations:

That Topan Freeblade is amazing value in my opinion. Easily the star of the early game, especially when it gets renowned, which isn't too hard with all the control-y elements of the deck. Seriously, a 2/2 vigilance for 2 CMC and renown 1? Sorry about slowing down the early game for ya!

Celestial Flare, because while it may be a strictly worse Devouring Light, it's still another anti-creature instant. Can't have too many of those, can you?

No Treasure Cruise or Dig Through Time. Extra card draw is awesome, I get that. But it doesn't do me much good if the game's more or less done before it can come to bear. One the main question marks with the deck as it stands. They're good, that much is obvious. But are they too slow?

Narset Transcendent. Narset, oh Narset. Wouldn't be the first time a lass has confounded me so... I love this card, I really do, but she doesn't quite do the work she used to. Sometimes it feels like I'm the only one that plays a spell. Played perfectly on curve, it could prevent that topdeck burn spell bullshit, but all that effort to block that? Looking for something to take her place. Would be Elspeth, Sun's Champion if she weren't about to rotate. Maybe Kytheon, Hero of Akros  Flip?

Calculated Dismissal in the sideboard only until I can get more than a pair of them. Yummy, yummy counterspells...

Swiftwater Cliffs?! Fuck it, why not? Blue source + lifegain, and if it's in my opening hand I can faint UR Thopters, perhaps?

Deck Questions:

  • Card draw: Feels a little light on that without treasure cruise and dig through time, but even with dredge I wonder if they're not fast enough.

  • Planeswalker: As above. I love Narset, but would Elspeth or Gideon be better in her place?

  • Land balance: I get bad luck with the draw, but seriously. The fact that it could happen concerns me. Already running 24 though...

Comments

Revision 6 See all

(9 years ago)

+2 Calculated Dismissal side
+3 Celestial Flare main
+3 Devouring Light main
-1 End Hostilities main
+2 Flooded Strand main
-2 Island main
-3 Jace's Ingenuity side
-1 Monastery Mentor main
-1 Ojutai's Command side
-1 Plains main
-1 Seeker of the Way main
-2 Stratus Dancer side
+1 Swiftwater Cliffs main
+4 Topan Freeblade main
-3 Treasure Cruise main
Date added 9 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 1 Mythic Rares

18 - 2 Rares

7 - 6 Uncommons

17 - 6 Commons

Cards 60
Avg. CMC 2.64
Tokens Emblem Narset Transcendent, Monk 1/1 W
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