The light can heal, or the light can burn!

Modern Ghosty

SCORE: 101 | 39 COMMENTS | 11592 VIEWS | IN 25 FOLDERS


Lifegain? Never heard about it —Oct. 31, 2017

I was thinking about having full set of Skullcracks instead of only 3. The reason behind it is the fact that lifegain is a big problem for every Burn deck. It just smashes all your efforts to win. I've concluded that being resistant to opponent's lifegain is much more important than my own lifegain. Hence here's the tiny change I've done to reduce opponent's Kitchen Finks, Lightning Helix, Gray Merchant of Asphodel and lifelink creatures impact:

Moreover, I'd like to thank all of you for your input and support At the moment, this deck:

  • got 28 upvotes
  • has been viewed ~3600 times
  • is in 5 folders
  • was #44 on 23-Oct-2017

Thanks!

IlGuale says... #1

I want to ask a similar question. I have a budget mono-R Burn I wanna be WB that i will probably try to upgrade into a Boros list in the future. Should i start replacing creatures with GG and Eidolon/Shrine or should i start from manabase and spells in order to cut Flames of the Blood Hand for Boros Charm and Magma Jet/Shard Volley for Lightning Helix?

Also, is it worth playing Searing Blaze without fetches (so dependant from land drops and at sorcery speed)? If not, can Searing Blood replace it? It misses Baral, Chief of Compliance, Spell Queller and Monastery Swiftspear if prowess is triggered, but it catches other Blaze's targets.

Any other suggestion is more than welcome.

October 13, 2017 1:28 p.m.

Ghosty says... #2

@IlGuale – answered on your deck's page :)

October 13, 2017 4:01 p.m.

NICE!

October 19, 2017 8:59 p.m.