A Standard deck involving Ridiculously over the top aggro, and discarding into madness. This deck has earned me second place twice in a row, in two Amonkhet FNM Standard games, with an approximately 30% chance to be able to deal 15 damage to the opponent on turn 4, and pseudo-immunity to Sweltering Suns with only one creature thats going to die from it consistently. The deck hits hard and fast, and relies on maintaining its tempo in order to succeed. You're throwing a lot of ammunition in order to hit hard and fast, so be careful what you discard.
You're VERY favored against Mardu Vehicles, which suffers against your sheer aggression. As of the time of writing, most vehicle decks are not kitted to deal with Indestructible 5/5's and 5/4's, meaning you're set to go. To sideboard against them, you will want to pull out 2 Bloodrage Brawlers, 2 Arlinn Kord, and 1 Oath, to put in 2 Manglehorns and 3 By Force.
It is an uneven matchup, but against Temur Towers, you can still pull off a win on the first game, but suffer heavily on the second once they board up against you. Confiscation Coup is a real threat, and stealing a Rhonas is a big deal, considering they can easily activate your God against you once they flash in a Gearhulk. There is not many ways around this except hit hard and fast, and pray that Hazoret sticks on the board in order to deal those last few hits to the face with her ability. Sideboarding against this deck is very tricky, as they might go creature based or remain the same, so be wary if you're sideboarding either the Sweltering Suns, Serpopards, and Chandras, or the Manglehorns and By Force. You need to get them low on health early to pull the wins here. - Getting your Hazoret's countered SERIOUSLY hurt, so either way, pull out two Bloodrage Brawlers for the Serpopards if you're in this matchup at the very least.
Any questions, let me know. I'm keep to answer. I'm really proud of this build and hope to improve it as I go.