The Mayor had been a lil' aggressive lately...

Modern Reverend

SCORE: 24 | 86 COMMENTS | 6324 VIEWS | IN 11 FOLDERS


Gitaxias says... #1

not to rain on the parade or anything, but if you play a commander deck you need 100 cards, and no more than 1 of anything but basic lands. I would advise dumping the commander, since screwing up your deck for one is only worth it if you really know what you are doing. I would probably also put in a few Young Wolf for a bit of defense

January 3, 2013 2:39 p.m.

Reverend says... #2

It is listed as a standard deck and is so. The Mayor is just the general, as in terms of being the main card.

Young Wolf is good, but I think more diversity in the creatures would be bad.

Mjolnir that is a great point. I'll try it out.

January 3, 2013 3:06 p.m.

Human_Rogue_21 says... #3

Maybe Wolfir Silverheart could help you out? And Mondronen Shaman  Flip might be good for Sideboard...

January 3, 2013 10:51 p.m.

Splintzer says... #4

Personally I love keeping 4 card:Ranger's Guiles in my werewolves at all times, especially since it's a versatile spell. So much can depend on one of your Instigator Gang  Flip or Mayor of Avabruck  Flip . Not sure how I feel about the Wolfir Avenger since it misses out on some of the werewolf-ness of the deck. Daybreak Ranger  Flip is situational, but he's nice to have around when that Moonmist comes up and all the other werewolves come out to play.

January 4, 2013 11:13 a.m.

mjolnir117 says... #5

I will have to disagree that the Wolfir Avenger misses out on the "werewolf-ness" of the deck, considering he or she's released from a dark curse. Part two is that as long as the Avenger gains counters from Mayor of Avabruck  Flip and Immerwolf -- he's a shoe-in for any Werewolf Deck.

January 4, 2013 11:16 a.m.

Splintzer says... #6

This is true. He doesn't transform and I get all giddy when I get to Moonmist a whole field of werewolves, but even still he will get the combat protection. I like it.

January 4, 2013 11:45 a.m.

Itoshii says... #7

I ran something very similar to this then switched to a midrange deck:underworld-30-12-12-1 but I found that Champion of Lambholt was very strong in this due to all the cheap creatures you can pump out.

But also may suggest taking Huntmaster of the Fells  Flip out because with Immerwolf and almost no instant spells you can't really get his full potential out.

January 4, 2013 1:20 p.m.

Jordan28 says... #8

Hey, you might want to consider exchanging Pillar of Flame for an instant burn. Preferably, Brimstone Volley . That way, you can skip the spell casting on your turn so your wolves flip on theirs, forcing them to now deal with a bigger threat. If they remove a werewolf, punish them with a triggered morbid Brimstone Volley

January 4, 2013 1:21 p.m.

Jordan28 says... #9

Itoshii why do people continue to suggest to not mix Huntmaster of the Fells  Flip and Immerwolf ? When I run them separate in my deck on MTGO, Huntmaster rarely flips more than twice, in which case he is now, usually, a 2/2 susceptible to burn. Leaving him on his transformed side with Immerwolf insures a 5/5 with trample that will be a pain to deal with. That is his full potential.

January 4, 2013 1:24 p.m.

zandl says... #10

@Itoshii: What do you think Huntmaster's "full potential" is? It's two life and two 2/2 bodies for 4 easy mana. If he flips once, it's two Shock s and now you have a 4/4 Trample.

That's all you need. Anything more than that is bonus points. And why would you want your 5/5 Ravager of the Fells  Flip to flip back in an Aggro deck?

With Immerwolf the turn before, your Huntmaster of the Fells  Flip becomes two life, two 3/3 bodies, two Shock s, and a 5/5 Trample, in addition to pumping up all of your other Werewolves and keeping them on the good side.

@Jordan28: I assume that people who say you shouldn't use both together have simply never tried it or thought about the benefits.

January 4, 2013 1:56 p.m.

zandl says... #11

@Reverend: Have you considered Cavern of Souls or are you shying away from it intentionally?

Because four of them would fix your mana even further and give you a big edge over control, which would have a field day against you.

January 4, 2013 1:58 p.m.

Reverend says... #12

I would love to have the 4 Cavern of Souls but they're too expensive. The Huntmaster of the Fells  Flip is quite expensive too, but crucial.

I actually hadn't read that Pillar of Flame was a sorcery, but Brimstone Volley has a too expensive mana cost, to make it a great burn.

I'd rather not bring in a Champion of Lambholt, since it's not the idea of the deck.

Cheers Reverend

January 4, 2013 2:52 p.m.

Itoshii says... #13

Jordan28 Everytime Huntmaster of the Fells  Flip flips he gives you 2 life and another body or deals 2 to a creature and player. I abuse this ability, I flip him atleast 4 or more times if no one has an answer for him. I play as much as I can on my opponent's turn which helps keep him flipping back and forth by playing no spells on my turn if able. Also you have to remember that when he is Ravager of the Fells  Flip he has a 0 cmc which puts him in range of Abrupt Decay which has happened many a time to me. I've noticed allot of people treat him like a Thragtusk almost.

zandl I never said you want him to flip back in aggro just saying there is other better options than Huntmaster of the Fells  Flip in aggro like Kruin Outlaw  Flip plus he also already has Full Moon Rise so his werewolves would have trample already so that's not too much of a bonus for him. I have had Huntmaster of the Fells  Flip in my werewolf aggro before just wasn't strong enough for me.

January 4, 2013 4:38 p.m.

zandl says... #14

He's not an aggressive piece of the puzzle in Werewolves.

He's the main finisher.

January 4, 2013 5:05 p.m.

Reverend says... #15

Zandl is completely right. I will try to get hold of 4 Cavern of Souls if the opportunity comes.

January 4, 2013 5:46 p.m.

bradleytaas says... #16

you need Searing Spear its an instant so you could use it to flip creatures on oponets turn and it dose 3 damage. your running red and you only have 2 burn spells and they'r sorcery speed you need at least 4 burn spells mabey even 6 burn spells. you also need to get rid of the cards that you onley have 2 of becaus the 2 of slot is for situatinal cards and Pillar of Flame , Wolfbitten Captive  Flip , and Wolfir Avenger are not situatinal cards theye are almost allways good to have. the Garruk Relentless  Flip are plainswalkers so its ok to only have 2 of them. also i would get rid of a land becaus your curv caps at 4 and the number dual lands you have makes it easy to fix your mana.

January 5, 2013 5:27 p.m.

Reverend says... #17

Coincidental :) I was just browsing burnspells, and wanted to remove those cards :)

Just finding some good ones. Any more suggestions than Searing Spear ?

January 5, 2013 5:40 p.m.

bradleytaas says... #18

well sadley burn is not doing so well there is card:Devil's Play, Thunderous Wrath (but onley run 2 at most so not ideal) Annihilating Fire and Brimstone Volley with is only good for killing beefs after the morbid trigger. i sugest stiking to Searing Spear ,Pillar of Flame and card:Devil's Play to kill bg beefs or to finish the game

January 5, 2013 6 p.m.

bradleytaas says... #19

also for a ramping afect there is Dynacharge you can take control with Traitorous Blood . Rancor will beef up your creatures and if they die rancore goes back to your hand and on a Terror of Kruin Pass  Flip its a 5/3 double strike that cant be blocked exept by 2 or more creatures plus the bonuses from Mayor of Avabruck  Flip , Immerwolf , card:Full Moon's Rise, and Kessig Wolf Run hitting 4th or 5th turn and thats GG. now that the you see what Kruin Outlaw  Flip can do you should add another Kruin Outlaw  Flip

January 5, 2013 6:46 p.m.

oakenshild says... #20

@bradleytaas not to mention Terror of Kruin Pass  Flip will have trample from Rancor and a first strike + trample combo is so beautiful on something beefy like a 5/3 not to mention all the buffs from other creatures.

January 6, 2013 1:29 a.m.

OrgasmAndTea says... #21

January 6, 2013 6:28 a.m.

Chubbub says... #22

Wolfir Silverheart is much better than Wolfbitten Captive  Flip .

January 6, 2013 7:25 a.m.

bradleytaas says... #23

Terror of Kruin Pass  Flip has double strike not first strike. and 3 Wolfir Silverheart and 1 Kruin Outlaw would be good over the Wolfir Avenger and Wolfbitten Captive  Flip . Also add 4 Rancor I dont know over what but just add them in, but at least have 23 creatures when your done, AT LEAST 23!

January 7, 2013 2:55 p.m.

Fibbe says... #24

What kind of meta are you looking at? do you have a lot of control to fight against or are other aggro decks racing you, or do you have to compete with midrange? or maybe things that just go over the top?

Also, might I suggest Bonfire of the Damned it sometimes wins games you have no business winning, and those are the games you want to just sometimes win

Also, try to forget your love for Huntmaster of the Fells  Flip when evaluating him, the same with Instigator Gang  Flip , I agree that both are awesome, but 4 mana for an aggro deck to pay? that's steep in my mind, and I would cringe at having 7 of such creatures in the main deck, along with Garruk Relentless  Flip

And I disagree with you if you are of the belief that Reckless Waif  Flip is better than Wolfbitten Captive  Flip one is a 1/1 that turns into a 3/2, the other is a 3/3 that turns into a 2/2, which is sometimes a 6/6, sure, it commits more of your mana, but were you going to cast spells with that mana? why?

Are you having any problems with this deck?

January 7, 2013 7:05 p.m.

Itoshii says... #25

Wolfbitten Captive  Flip can also be pumped right before he transforms so you can pay 2 and have a 4/4. So turn 2 4/4 beats the Reckless Waif  Flip . I would still say to have 4 of each.

I do believe Fibbe is right in saying let go of your Huntmaster of the Fells  Flip and Instigator Gang  Flip s I know they are suppose to be game enders but they really aren't. Kruin Outlaw  Flip can be if you have the creatures.

You should be able to cut your land down to 20 or 21 running an aggro deck.

January 7, 2013 8:47 p.m.

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