Dangerous00Dave says... #2
Just like you would with any other card. Not sure why it wouldn't be working for you sorry.
July 3, 2015 8:28 p.m.
SAASYPANTS says... #3
Two things. How do I join, and mine only found them if I put it directly into the mainboard, not if I put it through the other thing.
P.SUpon my potential acceptance into the Kaladesh Artificers Union, I would like to request assignment with a division of Whirler Rogues. If such an assignment does not exist, I suggest it's commencement; I have found them to be quite useful.
July 3, 2015 8:54 p.m.
Dangerous00Dave says... #4
Welcome to the KAU comrade SAASYPANTS what we lack in payscale and member benefits we more than make up with EXPLOSIONS!!! We are pleased to announce your acceptance into the Whirler Rogue provisional squad. It will be your task to monitor the efficiency of the above mentioned rogues and report to your supervisor your findings in said matter.
July 3, 2015 10:56 p.m.
SAASYPANTS says... #5
I will proceed to complete this task to the best of my ability, officer. I shall be sending you a deck that stands as proof of the power of my division, as well as the general power of the KAU.
July 4, 2015 9:30 a.m.
SAASYPANTS says... #6
You will be able to find the aforementioned deck on my profile page.
July 4, 2015 9:44 a.m.
Wargablarg says... #7
I'm trying to build a similar deck, and I feel the need to thank you for making me feel validated in my choices. Artifacts in this set are so GEEEEWD!
One question though, did you consider Ensoul Artifact? If so, why'd you keep it out? I had a hard time deciding between it and a bunch of other cards...
July 4, 2015 7:25 p.m.
Dangerous00Dave says... #8
Hi Wargablarg. Im really interested to see how Artifacts can perform in the upcoming new standard, especially as it seems Elves and Goblins are getting a lot of support and are going to have a strong presence.
My main reason for not including Ensoul Artifact in the main board is that it is a removal magnet for oppponents, who will gleefully 2 for 1 you all day long. I am considering adding it to the sideboard to test out against certain matchups.
July 4, 2015 8:26 p.m.
apolloviper03 says... #9
I like the mindswipe idea, and the tomb of the spirit dragon is a good idea as well. I think you should try out ensoul artifact, even if it is a removal magnet, your opponent loses quickly if it sticks.Also, looking at the list, I would think Chief engineer would be better then the weaponsmith, but I am sure you have your reasons. Feel free to check out my list as well. Good luck!
+1
July 5, 2015 12:46 a.m.
Dangerous00Dave says... #10
I actually prefer the Renowned Weaponsmith over the Chief Engineer for two reasons. 1: The only thing we are ever going to use the convoke for realistically is the Scuttling Doom Engine, the Renowned Weaponsmith is usually just as effecient to drop it on turn four. 2: The weaponsmith can be used to cast and equip the Chief of the Foundry with Ghostfire Blade on turn three to get it out of reach for most burn spells.
Yeah the Mindswipe appeals to my inner Timmy. If I'm going to counter something, might as well make them swallow a lightning bolt as well.
July 5, 2015 1:03 a.m.
wjohnson936 says... #11
I'd suggest pulling out 2 Scuttling Doom Engine in turn of 2 Ensoul Artifact for the main board. It's a good card (especially with Shrapnel Blast) but it's slow. Just a thought.
July 5, 2015 3:32 a.m.
wjohnson936 says... #12
Nevermind, just read your comment above. Do as you please.
July 5, 2015 3:55 a.m.
Dangerous00Dave says... #13
Thanks wjohnson936 I do really like ensoul and have played it to death pre-origins. I may still end up using it, but I am very keen on seeing on how these new cards work together without it first.
July 5, 2015 4:14 a.m.
Dangerous00Dave says... #14
Also with Scuttling Doom Engine I am quite comfortable running them as a 4 of. They can be played turn four with Renowned Weaponsmith, and if the opponent wants to waste a removal spell on them, I am quite happy for them to take six as a consequence.
July 5, 2015 4:24 a.m.
Wargablarg says... #15
I'd take out the Swiftwater Cliffs and swap them for basic lands. You're already gonna be getting a decent amount of life from the Tomb of the Spirit Dragon, so essentially you're just throwing down a dual land that come in tapped. I'd just swap them out for some more basic lands, maybe put in another tomb. Or if you're willing to drop the money, swap them out for some Temple of Epiphanys.
July 5, 2015 10:14 a.m.
SAASYPANTS says... #16
Might I suggest the use of Galvanic Blast? I have found it to be very useful in my deck, Artificers of Kaladesh. Of course, my deck is much more thopter-based, and I do run Shrapnel Blast as well.
July 5, 2015 1:14 p.m.
Dangerous00Dave says... #17
Whilst I further commend you comrade SAASYPANTS for your tireless dedication and research for the KAU, I have been informed by our top artificers that Galvanic Blast is completely unworkable with our current generation of artifacts.
July 5, 2015 11:49 p.m.
Dangerous00Dave says... #18
Wargablarg thank you for your suggestions regarding the mana base. The deck really needs 8 dual lands for mana fixing to help ensure I can cast my double devotion creatures on curve, especially as I am already using 6 colourless sources. I would prefer to use temples over the gainlands, but have recently traded away my temples with rotation in mind, and probably won't look at picking them back up.
July 5, 2015 11:57 p.m.
FYREKNIGHT says... #19
Hello, I am a buyer that is interested at your artifacts here at KAU. Before I buy any of your products though I would like to ask a few questions. At KAU how will you deal with the Modern Masters card Hurkyl's Recall? Also do you have a wing with Tezzeret the Seeker ? I have found that Tezzeret is a very useful planeswalker for increasing productivity.
July 7, 2015 7:20 a.m.
Dangerous00Dave says... #21
Thank you for your inquiry FYREKNIGHT into purchasing some of KAU's fine wares. I can assure you that while Hurkyl is the head of department in charge of all product recalls there is no current Hurkyl's Recall on any of our well crafted artifacts at the present time (This is a standard deck and that card is not legal in this format).
Furthermore I often have a wing with Tezzeret the Seeker . We meet at the KAU cafetaria for chickenwing Tuesday each week. (Once again it is not legal in standard unfortunately, but thank you for the suggestion)
Thank you for the +1 jandrobard. Your kind donation entitles you to honorary membership to the KAU.
July 8, 2015 12:24 a.m.
Fluffmaster says... #23
I love this deck. Could you please take a look at mine take at this idea? I would love the help! The deck is called: Artifacts can fight too!!!
July 9, 2015 1:34 a.m.
leetwizard says... #24
Due to miscalculations, I have been unable to open the Perilous Vault, as I spent all the KAU money on diamond-rich Mountains for that timeframe when I was a lot less blue. Shipments of the tools may be delayed due to difficulty with local Kaladesh dealers. But I will be testing this on Wednesdays.
July 9, 2015 12:01 p.m.
leetwizard says... #25
On a side note, why are there no Theros cards from our noble Keranos followers? There are M15 cards, but no Theros. Was it really that bad?
AlucardZain says... #1
How'd you get the new Thopter cards on your deck? I'm trying on mine, but says that the cards are not found.
July 3, 2015 7 p.m.