The Power of Burning Humans

Standard Araj

SCORE: 12 | 42 COMMENTS | 2744 VIEWS | IN 6 FOLDERS


Sean8t says... #1

I feel like Rubblebelt Raiders should be here instead of Odric, but I just LOVE Rubblebelt Raiders so I'm just a bit biased, although with your heavy emphasis on white maybe Rubblebelt shouldn't be in here...Also, Frontline Medic is great!

January 29, 2013 10:55 p.m.

Slycne says... #2

I feel like you can drop card:Avacyn's Pilgrim, it was run primarily since there was no other decent one drops. Gatecrash brought us a few other aggressive one drops. Boros Elite fits the bill.

While I like the card from a design and flavor standpoint Odric, Master Tactician just isn't that great in a competitive setting. Lightning Mauler helps, but you literally have to curve out perfectly with no removal from your opponent in order to trigger his ability. And most of the time you'll be swinging on T5 with him. That gives you're opponenet a whole turn to deal with him and/or your built up team. Sublime Archangel and Hellrider are better curve toppers if you want to quick kill or Huntmaster of the Fells  Flip for a longer more stable game.

24 creatures is also a little light for aggro. Selesnya Charm could go to the sideboard for a few more creatures, which is a little awkward since it can make a creature but it's hardly a very great one. I'd jam 3 Thalia, Guardian of Thraben in there in a heartbeat.

I'd pull Triumph of Ferocity from your sideboard, you're only ever drawing cards off that in ideal situations, pumped Champion of the Parish with Rancor , where you're already winning, and it will be dead most of the rest of the time when someone plays a Thragtusk or Angel of Serenity . If you got some Stomping Ground you might be able to support Garruk, Primal Hunter .

January 30, 2013 12:44 a.m.

RxPhantom says... #3

Is Experiment One really that good here? Unless Mayor of Avabruck  Flip is out, I don't see you putting more than one counter on him.

February 3, 2013 12:07 a.m.

Frostblade says... #4

Yeah, i agree with RxPhantom, i shouldn't use Experiment One it works really well with Strangleroot Geist . But Frontline Medic really needs to be in the mainboard here, it will really help against Bonfire of the Damned and when Boros Reckoner blocks and redirects damage. Maybe Gavony Township for late game?

February 3, 2013 7:08 p.m.

Frostblade says... #5

wouldn't*

February 3, 2013 7:09 p.m.

Araj says... #6

@FrostbladeSince you agree that Experiment One is a bad choice, what do you think of the potential of Boros Elite ? If you don't like that one either, what other 1 drop would you recommend?

What do you think of moving the 3 Thalia, Guardian of Thraben into the sideboard and putting in 3 Frontline Medic in her place?

I'm a little paranoid mana color wise, so I'm gonna stay away from the Gavony Township for now. Thanks for your feedback!

February 3, 2013 7:17 p.m.

Frostblade says... #7

I would say card:Avacyn's Pilgrim but your curve is pretty low and should never have problem with white mana and since you wanna still use humans, i guess Boros Elite is the best choice.

Yeah, Thalia, Guardian of Thraben would be better in side for this deck since you use so quite of few noncreature spells.

I would also suggest putting 3x Selesnya Charm and only 1 or 2 Boros Charm in the main because you would have some removal for the decks that ramp into bigger creature pretty quickly and you could flash out a knight at EOT to activate battalion the following turn if needed. Then you could side in more Boros Charm after round 1 if you need it.

February 3, 2013 8:12 p.m.

Frostblade says... #8

Maybe check out my Naya deck I am working on for Gatecrash, deck:wild-rampage-1, and leave some advice? Rather than running only humans, I chose to go midrange but it may change. Good luck with your deck seems pretty strong.

February 3, 2013 8:24 p.m.

Frostblade says... #9

Maybe check out my Naya deck I am working on for Gatecrash, deck:wild-rampage-1, and leave some advice? Rather than running only humans, I chose to go midrange but it may change. Good luck with your deck seems pretty strong.

February 3, 2013 8:24 p.m.

candlehawk says... #10

I wonder if perhaps instead of Rancor , Madcap Skills may be more to this deck's liking. Sure, you can't get it back, but it's an extra point of damage, and can make blocking a real annoyance on your opponent.

February 13, 2013 2 a.m.

Araj says... #11

First of all thanks for the feedback! I have been considering Madcap Skills , I see potential in even just having a board of Champion of the Parish and Madcap skillz on turn 2! I'm thinking perhaps there should be a mix of the two? I know that I always feel kind of silly playing 2 Rancor onto my creatures, but what about a rancor and a madcap skillz? That does sound quite strong!

February 13, 2013 7:47 p.m.

Driver183 says... #12

You have 5 boros charm between main and side board move one out and it'll free up for something else

February 13, 2013 8:55 p.m.

Araj says... #13

Wow, not sure how I missed that... slightly embarrassing but it's now fixed!

February 13, 2013 9:04 p.m.

Vos_Is_Boss says... #14

So. Before i say anything. You need to check out The Kessig Township. Its the original naya humans aggro build. If you're going for speed, turn 3 is the fastest you can go in standard. On my page, i have a lot of thorough analysis and discussion with a bunch of users of naya aggro, and haters of naya aggro.

My deck will really help yours, if you havnt seen it already.

Here is a focus you should consider.

T1: Champion of the Parish

T2: Burning-Tree Emissary + Lightning Mauler , pair, swing 7

T3: Thatcher Revolt - swing 13. win.

:)

February 19, 2013 3:02 p.m.

Vos_Is_Boss says... #15

But, +1 for running my favorite deck :)

February 19, 2013 3:03 p.m.

Vos_Is_Boss says... #16

Also, with all the red being run today, Volcanic Strength is more powerful than Madcap Skills

For avoiding burn spells, and being unblockable guaranteed.

February 19, 2013 3:04 p.m.

Raxin says... #17

How is it working going from 7 white turn 1 drops. To r/g two drops? That working for you? Cavern of Souls doing work there? Do you have to shock yourself alot to make it happen?

I ran similar w/g humans before the rotation and am thinking about splashing red... card:Avacyn's Pilgrim and Champion of the Parish were my one drops and sometimes I saw a silverblade turn 2.

February 19, 2013 5:10 p.m.

Vos_Is_Boss says... #18

Temple Garden and Sacred Foundry and Cavern of Souls and Burning-Tree Emissary allow for easy mana fixing to cast whatever you want.

Its not that difficult.

February 19, 2013 5:12 p.m.

Raxin says... #19

Haha, thanks Vos_Is Boss? I can see the dual lands and mana fixers too. Should be ok in theory, but could easily screw with tempo if you don't have the right mix... More interested in the reality of how the deck plays and what the player has to say about it.

So Araj, you've played this in reality yes? And cavern of Souls is doing work and you're shocking yourself to achieve the mana you need? Anything to note? I'm just curious...

February 19, 2013 5:22 p.m.

Vos_Is_Boss says... #20

Heh, if you're interested in results. I have played Naya humans since innistrad, and have mastered the typology. My page has results, analysis, and more discussion than you could possibly read.

The Kessig Township is what this deck here has derived from, take a look if you're "interested in the reality of how the deck plays and what the player has to say about it."

February 19, 2013 5:25 p.m.

Raxin says... #21

Haha. Ever the self promoter Vos. Pretty strange you high jacked another players comment thread...

February 19, 2013 6:05 p.m.

Vos_Is_Boss says... #22

No shame.

Was just appalled you rejected my opinion, so i had to defend my stance. I'm a bitch that way :3

No offense to the owner of this thread. Good decks are good, just ignore my posts if you think they hold no knowledge.

February 19, 2013 6:10 p.m.

Raxin says... #23

I didn't reject your opinion. I just didn't see any reason to listen to what you said. You just listed mana fixing cards in the deck and didn't really answer my question...

I have no shame in calling you out. In reading your thread/posts, you come off as arrogant know it all authority with a "take my word for it" mentality. True or not, you might just tone it down when you're not posting comments on your own deck...

Seeing as how you have a similar deck, I can now see that you may have some credibility on the subject. But still, I want to know how often your tempo is hosed and how often you're having to shock yourself. I get that it's aggro and life pool is less important that tempo, but I think it's a good point to consider with all the other aggro decks fighting for the GG.

February 19, 2013 6:47 p.m.

Araj says... #24

Alright you two, enough arguing on my thread... I cycled the deck this morning, and now I have 10 comments between the two of you _

Anyway I'll deal with the two of you separately...

@Vos: Thanks for the advice man! I never thought of the Thatcher Revolt seriously. My friend metioned it and was like "Dude you need this" and I was like "meh" but the turn 3 win con. you point out, or the huge spike in damage is surely devastating for the opponent! Your analysis of Volcanic Strength is perfect! I see much more potential in it than the madcap skills, I figure I need to get good bang for my buck if I'm not playing an enchantment that goes back to my hand (cough cough Rancor ) What is your opinion of Angelic Overseer ? She may be slow, but she sure packs a punch! Also what do you think of Kessig Wolf Run vs. Gavony Township ? Are either worth it or is the uncolored going to provide more problems than the late game benefits these lands bring to the table? P.S. I don't think you're full of yourself like Raxin thinks...

As for you, Mr. Hypercritical and ever suspicious Raxin...

@Raxin, Yes I have played this deck, I own 3 copies of Cavern of souls actually so I play with less mana fixing (only 3 sacred foundries too...) and yet the only time I run into mana issues is when I don't draw enough lands (i.e. stalled on 2 lands). Also, why would I ever have trouble casting Burning-Tree Emissary , there are no only white lands in the deck, therefore with 2 lands on the field I should always be able to cast the Emissary... And a white on turn 1? Well I sure hope that I got 1 of the 11 lands that provides that (19 counting the ones that come in tapped without a land previously on the field)... else I'm probably taking a mulligan anyhow. Your move sir

February 19, 2013 9:55 p.m.

Raxin says... #25

I'm a spy. And a troll. Muhahahah.

But that makes sense, considering the math. 1 of 11 lands in opening hand, then any other land. Odds are fair too, that you'll have two white for silverblade turn 3. I'll be honest, the nut draw in this deck is feels broken. But in play testing, less than ideal draws/mulligan'n down takes a huge toll, as there is no draw. Mentor of the Meek could solve that problem. Maybe help against decks that have heavy early game removal?

And I was just put off by Vos answering for you and just felt like pushing the point. No real harm intended. Trolololol

February 19, 2013 11:03 p.m.

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