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The Pretty Ladies (Enchantress/Pillowfort EDH)

Commander / EDH Control Enchantment GW (Selesnya) Pillow Fort

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Hey, welcome to my G/W Enchantress, G/W Pillowfort or G/W Prison EDH deck!The Pretty Ladies (Enchantress/Pillowfort EDH Deck)

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Explanation of the Contents

This decks plan is to stall out the game as long as possible. It tries to achieve this by playing prison effects like the classic card Ghostly Prison. Sadly we don't have access to Propaganda, but don't worry we have enough access to awesome prison cards, here more like pillow fort cards, that will let our enemy start weeping tears.

Protection from getting targeted:

More options would be, not included in this version:

I didn't want to run any creatures that give me hexproof/shroud because they are more likely to get hit by single target removal or board wipes than my enchantments. Even though they are viable options, especially if your opponents often are running combos where they need to target you.

Against creatures/attacking:

Protection from damage:

As you can see we have a nice toolkit here protecting us from creatures, spells targeting us or all damage at all.

That's nice and all, but we need some time to build our little fort where no one shall enter, so we also have hate cards against pretty much everything.

Creatures:

Artifact/Enchantments:

Other hate:

That's a whole lot of hate and prison effects, but because we don't want to play our first prison card on turn 4 or 5 we have some cards to ramp us a little faster into more mana. That's why we have these:

That's more than enough because we're running 39 lands at the moment, still playing around with this number.

There are still missing some crucial pieces for this to be a enchantress deck. What you ask? - The enchantress effects leading with the enchantress herself: Argothian Enchantress, that woman is a beast and converts every enchantment we play into a cantrip. What would we want more. - Well even more effects like this, here you have the full list:

These pretty Ladys (or Spirits, I am looking at you Eidolon of Blossoms) are going to draw us cards a mass. That helps to get consistent land drops, play more hate/prison cards and to find our finishers faster. When we're talking about finishers, these are our win conditions at the moment:

In the future I plan to add the Helm of Obedience + Rest in Peace combo as another wincon that is not creature/token based.It also happens often that opponents just scoop because they want peace and aren't willing to kill my pretty lady enchantresses. - Just kidding most of the time they aren't able to siege down my fort of enchantments.

Well we still have some cards unmentioned. Mirri's Guile is just broken, not only as a green card but as a card in general. You pretty much get to scry 3 every upkeep (without the putting at the bottom) - autoinclude. Boar Umbra and Lightning Greaves are protection for my beloved commander or any other creature that is important at the moment. Hallowed Burial the one of wrath that shouldn't hurt us much. Open the Vaults basically a instant rebuild for us after we got e.g. Serenity'd. Reviving Melody and Dowsing Shaman are good if we need to get some of our much needed enchantments back. Three Dreams, Idyllic Tutor, Totem-Guide Hartebeest, Lost Auramancers and Sterling Grove function as tutors for some much needed enchantments. Sun Titan auto include because, just look at how many 3 mana drops we have. Fountain Watch protection for our enchantments with Greater Auramancy and Sterling Grove. Elixir of Immortality is included against any mill strategies and for the lulz ;), I'll probably replace it with the Helm of Obedience.

Last but absolute not least, the one and only commander that I chose for the deck:Selvala, Explorer ReturnedSelvala, Explorer Returned

I love this card so much. First of Selvala is an absolute powerhouse, she has nice stats 2/4 for 3 is fine, her ability on the other hand is great! You get to draw a card every turn, for free! You casually get some life with it too and most importantly you get to ramp. Depending on the amount of players on the table you can just ramp yourself to 8 mana on the fourth turn. It's just awesome! Then nobody is going to kill her, because she lets everybody draw free cards, everybody is happy. What I mean she is absolute crucial to your plan by ramping you and giving you the needed card draw to enable your pillow fort, but she stays under the radar of the others beacuse she is just helpful to everybody!

No. 1 Commander: Selvala, Explorer returned.

  • Politics beast
  • Comes down early
  • Has nice stats
  • Ramps you
  • Draws cards
  • Casually heals you

So if you have any questions feel free to ask them down here in the comments, if you have suggestions, who would have guessed, also leave them down here in the comments.

If you liked the deck also feel free to leave a like! Keep calm and play EDH!

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So yesterday I had a round with a few friends here at my place. I played my enchantress deck. I must say it worked moderatly.

My first hand was a mulligan because I had no lands in hand - happens. The second hand was fine, it had Lost Auramancers, Spelltithe Enforcer, Naturalize, Crawlspace, Vivid Grove, a Drifting Meadow and a Plains.

My start was okay. I got to Naturalize a Sol Ring turn two and played Selvala, Explorer Returned on turn three. The next few rounds I established my prison and got some life with Selvala. Then the Wraths happened, one guy threw a Magus of the Disk down and got to keep it. The next turn he used the ability and saved all his own guys by holding priority and playing Ghostway.

So that really hit me hard. I got to rebuild my fort two times and survived pretty long due to my nice life buffer I had from early game. But never got back into the game.

My conclusion is to run as few creatures as possible and more enchantments to hate out other permanents / single targets. So I am at the point where I am thinking about cutting Magus of the Tabernacle, Spelltithe Enforcer and Elixir of Immortality.

Also I should really think about the Noetic Scales with creatures power > 4 because when I can't get my draw engine going I am helpless and send my own creatures back to my hand. (What happened last game)

Comments

Revision 7 See all

(8 years ago)

+1 Selvala, Explorer Returned main
Top Ranked
  • Achieved #13 position overall 8 years ago
Date added 8 years
Last updated 8 years
Exclude colors UBR
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 3 Mythic Rares

42 - 14 Rares

22 - 2 Uncommons

12 - 1 Commons

Cards 100
Avg. CMC 3.31
Tokens Angel 4/4 W, Elemental 4/4 W, Saproling 1/1 G
Folders Fun decks, What I have always wanted to make, w3, decks, idea's, Fun EDH, EDH (Pillow Fort), edh reference, Pillowfort Ideas, EDH Ideas
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