Building Perfection (EDH Stax Primer)
Commander / EDH
SCORE: 243 | 63 COMMENTS | 61098 VIEWS | IN 105 FOLDERS
Massive Overwork and CMC Reduction —March 4, 2016
I'm reworking the decklist to be faster and also removing some of the more powerful but more expensive spells, I will continue updating the deck over the course of a day or so but right now i'm still tinkering with it.
Thanks for all the support and advice, it has been really helpful :)
Perfect_Phyrexia says... #2
Thanks for the suggestion EndStepTop. I know that this is a problem with the deck, and I'm thinking of removing some of the larger spells, maybe only staying up to 7 with Platinum Angel. A lot of the larger spells are lore friendly or ridiculous finishers that could be fun but I get how they can be clunky. I do like your deck and but I would want to replace the Arbor Elf variants with some things that are a bit ... cooler. Would opting for more smaller mana rocks work instead? I don't have cards like the mox stones or a Mana Crypt but I have cards like Joraga Treespeaker, Mind Stone, Coldsteel Heart, Somberwald Sage, Burnished Hart, and Worn Powerstone.
March 3, 2016 6:45 p.m.
EndStepTop says... #3
Mana dorks help me run Null Rod which is a beast against a lot of competitive decks. I think platinum angel is bad against competitive decks. This deck hits the ground really slow and doesn't start doing "its thing" until after t4 when most decks will be trying to win. Your deck has lots of foodstuff and lacks a density of cards that enable strong starts.
March 3, 2016 6:58 p.m. Edited.
Perfect_Phyrexia says... #4
Ok, what would you suggest then to get strong starts, I'm tinkering with it a little, I am also removing everything past Wurmcoil Engine in mana since I don't really want to give up on it. I can't really run null rod considering how my deck works.
March 3, 2016 7:09 p.m.
EndStepTop says... #5
As much ramp as you can get in the sub 2 cmc area. Ancient Tomb is a land to consider. I suggest Golgari Signet, Grim Monolith,various 1 mana dorks (cut Jorga tree speaker and solemn simulacrum) The dorks help "turn on" Survival and play around contamination. Running as many tutors as you can also helps make sure you execute your game plan asap. When playing stax you're trying to limit your opponents resources, the most critical is mana. If you give them time to resolve a decent amount of ramp, attacking their manabase becomes much tougher. If you choose to abandon the mana dork plan, try running Cursed Totem to shut off opposing dorks from playing around Contamination and shuts off a HUGE amount of combos.
EndStepTop says... #1
Your curve is ridiculous, and it looks like you have very little ramp to keep up with other CEDH decks. My Deckbox Smells of Rich Mahogany has been my pet deck for 2 years of you want to look at what ive brewed with.
March 3, 2016 6:31 p.m.