***RED ALERT!*****The Riker Maneuver** - *
Skybind +
Armada Wurm
= Mass 5/5 Trample token spawn. Your opponent will be wishing they had The Borg or The Undine to back them up when you start ramping these guys out. !!!ALSO WORKS WELL WITH
Ashen Rider!!!***The Picard Maneuver** - *
Gift of Immortality
+
Ashen Rider OR
Armada Wurm
= Tough choices for your opponents. They can try to remove the enchantment or suffer the Riker Maneuver Muahahahahaha****Warf's Photon Torpedo*** - *
Doomwake Giant +
Mana Bloom = Board clearing into the next generation. If your opponent is heavy creature, This is usually a GG.****SHIELDS UP!***-
Sphere of Safety - To keep you nice and cozy while the opponent try's to deal with all the board shenanigans!-
Banishing Light
- It's an
Oblivion Ring, It'll just be in standard longer ;)
***MAKE IT SO #1***-
Armada Wurm
- A nice masher with an interesting ability. The thing that rules about this is it combos with
Skybind. You start getting the board real full real fast with this in play. -
Ashen Rider - Works nicely along side
Gift of Immortality
OR you can use it for removal VIA
Skybind (Although it has to "die" to remove a permanent and exiling isn't killing BUT When it enter's it's effect triggers) and you can do it alot =) -
Aegis of the Gods - This is a really cool card. Pretty much just begging to be targeted itself, But at least it'll take heat off you and your other creatures. As a "Planeswalker" being Hexproof is just no fair to your opponent. -
Doomwake Giant - This nice fatty drops a -1/-1 on your opponent's creatures every time you play an enchantment, You'll be wiping the board quite a bit if you get this guy out. -
Grim Guardian - More constellation fun, This guy is a solid body to block and can trigger constantly with all the enchantments in the deck. If you stack these guys your then it's only a matter of turns before your opponent is suffering.-
Eidolon of Blossoms
- He will keep your hand nice and full to keep things happening on your side of the board (Hopefully not so much for the opponent)-
Nyx-Fleece Ram
- He will keep your life topped up with everything going on in this deck, Should you need he can always become big with a bestow. Great for aggro blocks.-
Underworld Coinsmith
- Amazing 2 drop, Stacks with the
Nyx-Fleece Ram
to keep your health up.-
Boon Satyr
- Great creature to flash in during your opponents turn to abuse
Skybind to lock something scary down before it hurts you. Also an awesome 4/2 drop with a bestow! Bonus!-
Karametra's Favor
- Makes use out of cards like
Grim Guardian and
Eidolon of Blossoms
to make them into mana rampers, Trigger's constellation AND cantrips. Perfect.
***(The Riker maneuver in action, this is a win con on it's own if you perform this)******ENGAGE!***-
Mana Bloom - Awesome Ramp card. Bonus enchantment as well, Helps ramp up things to get the deck moving a little faster, and you can constantly trigger constellation.-
Gift of Immortality
- Triggers constellation twice via your creature enchantment AND this. Awesome support to keep everyone alive and well. -
Ethereal Armor
- Amazing synergy for this deck, make's your guy's HUGE the moment it drops due to everything being enchantments-
Pharika, God of Affliction - Work's double time to exile your dead and start to trigger all the constellations in this deck, What fun =)-
Erebos, God of the Dead
- Let's you spend the life gain on card advantage, Double's at a fatty once you have your devotion high enough.-
Heliod, God of the Sun - Enchanted weenie spawn, causes constellation to trigger. Also vigilance for everyone!
***Your opponent's reaction after playing this deck***<<<<>>>>***Your reaction after playing this deck***
***+1 while your at it!***