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The Robot Army is an artifact recursion partner deck. The bigger the graveyard, the bigger Armix, Filigree Thrasher's removal targets can be, the more selection Silas Renn, Seeker Adept has.

Will be attacking each turn if able, and using effects to make creatures unblockable:

Will have other options other than Silas to recur things from the graveyard:

Will mill myself with:

Will benefit from the huge graveyard:

The only infinite combo that reliably wins the game is Time Sieve to allow infinite turns.

A lot of different strategies to start generating artifact tokens, hopefully making 4-5 a turn:

I have won a game, where a copy effect like Imposter Mech provides the final piece of a combo, such as Myr Battlesphere with Time Sieve

Many combo pieces can be played from the graveyard, but includes lots of tutors to get Time Sieve, The Cyber-Controller, or something to make commander unblockable, like Prowler's Helm:

The only other win condition is Mirrodin Besieged. It needs 15 artifacts in the graveyard at the end of the turn to remove an opponent from the game. With around 45% of the deck being artifacts, this is relatively easy with enough mill effects (or just a long enough game).

While not a typical voltron, this deck struggles against other decks that go wide with many creatures and/or tokens.

Especially week to cards that can remove artifacts repeatedly, such as Hopeful Initiate or Steelbane Hydra. When all ways to return things from the graveyard are removed through a board wipe, it becomes very hard to keep up tempo. I've had a card like Stony Silence completely shut down the deck. Lots of creature removal, but Feed the Swarm is the only enchantment removal.

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91% Casual

Competitive

Date added 11 months
Last updated 10 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

41 - 0 Rares

25 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.91
Tokens Construct 0/0 C, Cyberman, Faerie Dragon 1/1 U, Incubator, Insect 1/1 C w/ Flying, Myr 1/1 C, Necron Warrior 2/2 B, On an Adventure, Phyrexian 0/0 C, Powerstone, Rogue 2/2 B, Skeleton 4/1 B, Monarch Emblem, Thopter 1/1 C, Thopter 1/1 U, Treasure, Zombie 2/2 B
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