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Planeswalker (2)

Sorcery (3)


I'm planning on making a B/x Midrange deck, but I'm unsure on what color(s) to splash. I feel that B/G/W and B/R/W are the strongest due to their versatile card pool. Unfortunately their versatility brings a sometimes unreliable mana base, especially in current standard with the lost of dual lands.

With all that in mind, a two color midrange may be more prominent due to its mana consistency so I also plan on theorycrafting B/R, B/W, and B/G.

I wish Jund attained more reliable cards in Theros (namely Gruul) to make midrange feasible since I already have the respective shock lands from pre-rotation standard... oh well. Not something I'm going to get hung up on.


This iteration of B/G midrange brings a versatile set of removal in Abrupt Decay and Golgari Charm plus the staple suite of black removal. It also has a large pool of viable creatures that brings an answer to a lot of deck archetypes currently being played. Reaper of the Wilds can be overwhelmingly difficult for your opponent to deal with its five toughness and hexproof/deathtouch abilities if you leave mana up, which is made easier through the ramp waller Sylvan Caryatid .

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Revision 4 See all

(10 years ago)

+1 Abrupt Decay main
+2 Devour Flesh main
-1 Forest main
-4 Lifebane Zombie main
+4 Nightveil Specter main
+1 Pack Rat main
+1 Pithing Needle side
+1 Prophetic Prism main
-2 Putrefy main
-2 Ratchet Bomb side
-3 Reaper of the Wilds main
+2 Temple of Mystery main
+1 Underworld Connections main
-1 Whip of Erebos main
Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 3 Mythic Rares

30 - 2 Rares

7 - 3 Uncommons

7 - 7 Commons

Cards 60
Avg. CMC 2.89
Tokens Assassin 1/1 B w/ Player Killer, Copy Clone
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