Welcome to grinding people out of the game with engine value. The gameplan is simple. Play super efficient creatures that look weak but are actually incredibly threatening. Mess up your opponent with 2 for 1s and run them out of resources. Then, win with an infinite combo when there is no hope of anyone recovering. Basically, just loop Eternal Witness + Ghostly Flicker for instant interaction/value.

Philosophy: I wanted to play a multiplayer, soft-lock deck that is highly interactive, very flexible, extremely resilient, but takes a few turns to really end the game. Furthermore, the deck needed to be a fair mid-range with an excellent late-game plan. This is what I came up with.

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Casual

97% Competitive

Revision 48 See all

(1 year ago)

+1 Otawara, Soaring City main
+1 Sylvan Scrying main
Date added 7 years
Last updated 1 year
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

63 - 0 Rares

14 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 2.90
Tokens Bird 2/2 U, Illusion */* U, Timeless Witness 4/4 B, Treasure, Zombie 2/2 B
Folders Roon
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