Each week, one player will be designated as the Dungeon Master (DM), and will pose an encounter for the group to solve. Encounters can be whatever the DM decides--epic combat, survival tests, dialogue checks, etc. Each encounter should also contain a custom-built Magic card representing an instrumental portion of the challenge.
Once posted, each non-DM players character (PC) shall post a solution to the challenge posed by the DM. The PCs have the following tools available to them:
1.Their personal character (explained below);
2.Any other PC's character (which will be listed on the deck description);
3.Any other items, equipment, or allies the party has collected along their journey.
All decisions made for another player's character must be in-line with that character's identity, as defined by the character's creator. For example, if someone's character is a dumb barbarian, you could use them to solve problems through force; but probably could not solve problems via higher magics. It is also against the rules to kill off another player's character, unless you have their permission.
As part of your solution, you must create a custom Magic card representing an instrumental portion of the solution.
After 7 days or 7 replies to the weekly challenge, the DM shall determine which participant had the best solution to the encounter. The winning player's solution will become the canon solution for the party. The winning player shall then be the DM for the week, continuing the story and creating an encounter for the party to solve.
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The story will be archived regularly to keep the discussion concise and only the latest week visible.
Most importantly:
DO NOT POST ANYTHING IN THE DECKLIST THAT DOES NOT BELONG IN THE STORY
All meta discussions like rules and other interactions should be kept in the discussion thread to keep the story clean: