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The Scarab God and his Phantasms

Commander / EDH* 12-post

TheBlindBard


This is a brew I am making for the Scarab god. There are quite a few stax interactions as well as self mill in the deck to give us things in our graveyard.

There are five infinite mana combos in the deck that can quickly bring us to a win with the Scarab God. Dramatic reversal and Isochron scepter, pili-pala and grand architect, palinchron and high tide, palinchron and phantasmal image and palinchron and deadeye navigator.. The pili-pala and grand architect is normally not the best combo, but the major upside is fact that if it is countered or killed if we have enough mana we can reanimate it and do it all over again. The only other combo that can do this is animating phyrexian delver to return palinchron and animate deadeye navigator.

In order to win the game, we can either do laboratory maniac or necrotic ooze with walking ballista in graveyard. We have quite a few ways to upend our deck in to our graveyard. Mirror Mad phantasm in graveyard and reanimated with Scarab god lets us shuffle the token in and reveal cards till we find mirror mad phantasm. Since this is singleton, we won't find him and will put our deck in the yard. We can also do Mesmeric orb and basalt monolith to upend our deck. From there we animate either necrotic ooze and give him 2,000,000 counters to ping the table. We can also do laboratory maniac and animate hapless researcher or graveborn muse to win. If we don't have these pieces or can't get them and we have infinite mana on board, we can use a sac outlet and some of the self mill creatures to fill our graveyard to dig for an answer. If buried alive is in the yard all we need is to animate a creature to get it in to hand where we can tutor our win condition.

The deck runs a very large interaction suite of cards to kill or counter game ending threats. If kill spells and counters aren't enough we are running several stax pieces to slow down the game enough to reliably establish control over the board so we can combo off. Magus of the abyss works very nicely with the Scarab God in play since he returns to hand at the next endstep.

So far it is a really interesting deck to play. I do not have it in paper yet and probably am going to make it eventually.

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

24 - 0 Rares

26 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 2.91
Tokens Ape 3/3 G, Bird 2/2 U, Copy Clone
Folders EDH
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