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its a slime against humanity deck

this deck actually began with an article I was writing on the game breaking Extra copy cycle that was completed in 2024. this one looked like fun so I actually bought the cards for it.

Construction of this deck was clearly centered around Slime Against Humanity, and how to maximize each cast each card that is not slime against humanity in the deck should answer yes to at least one of the following questions

  1. 1. will this make slime better
  2. 2. is this ramp or card draw?
  3. 3. is this interaction?
    1. the first of these is the most diverse and itself can be further broken down. the biggest downside of slime against humanity is that it is a 3 CMC spell hence the maximization of cost reducers like Goblin Electromancer getting multiple of these out makes your slime only cost a single green mana but even going from 3 - 2 is really big. the other way the deck tries to maximize each Slime cast is card draw with permanents that synergize like Elemental Bond and Temur Ascendancy the last way the deck tries to maximize its cornerstone spell is to copy it spells like Pyromancer's Ascension and Spellweaver Helix Which are fun includes as you wont see either very much in an EDH pod. the rest is just a ramp package,(mostly skewing toward the 2 mana spells to better take advantage of all the cost reducers) a few extra draw spells and a Winged Hive Tyrant because it is not only a flavor win but also will give the whole team of blobs flying which is pretty powerful. the end product came out as a very simic deck that borrows izzet cards for cost reduction the mana base is very green heavy with a deliberate disuse of any U/R lands. this is done so that if we reach magical Christmas land each land can cast [Slime Against humanity]. Magical Christmas land: getting any two Cost Reducers of the battlefield with a card that Has slime effectively replace itself like Elemental Bond or Temur Ascendancy. this is a good spot to highlight an absolute allstar in this list Archmage of Runes who is pulling Double duty making slime easier to cast and getting a card for it two having this guy and just one other cost reducer on the field will lead to some really big turns. What to watch out for. Solemnity

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91% Casual

Competitive

Date added 1 month
Last updated 4 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

29 - 0 Rares

11 - 0 Uncommons

38 - 0 Commons

Cards 100
Avg. CMC 3.11
Tokens Beast 3/3 G, Elemental 4/4 UR, Emblem Rowan, Scholar of Sparks, Ooze 0/0 G, Spawn 3/3 R
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