Maybeboard

Creature (1)

Enchantment (2)

Instant (1)

Sorcery (1)


Who's up for a game of Solitaire? And by that, I mean MtG. No, I'm not going insane. No I'm not seeing imaginary people. None of that silly shit, just playing Bogles!

Now for those who aren't well versed in that, what it means is we're taking Hexproof creatures, and asking them if they can hold all these enchantments. So now that you understand the game, lets talk about the choices I've made.

Now normally Bogle is a G/W deck, but I like Geist of Saint Traft, and I don't think he gets enough love. So yea, U/W bogles, Deal with it. Anyways, blue also gives us access to a lot more in the term of evasion, so that's always a plus.

So, the 'Bogles' for us are the classic Slippery Bogle. the man without a face, Invisible Stalker and the man of the hour Geist of Saint Traft. Now these all start low, but with the fact that they can't easily be removed by opponents, they get big, fast.

How do they get big, you ask? It's simple, SCIENCE YOU FOOLS! and by science, I obviously mean enchantments...-whispers fools once again quietly-

So, first Ethereal Armor, +1/+1 for each enchantment I control, and first strike. What's not to love. We also have Daybreak Coronet, which for the low price of two white mana, enchants an already enchanted creature and gives it both +3/+3 and Vigilance, First Strike and Life Link. Yea, as if +3/+3 wasn't good enough.

And finally, we have our evasion package. Spirit Mantle protects our creature from other creatures, allowing it to slip in for damage. Aqueous Form gives unblockable, as well as a scry on attack. And finally, we have Spectral Flight which gives a respectable +2/+2 and Flying. So yea, blockers, get lost. Nobody wants you here.

And finally, we have draw to help us keep our pace. Kor Spiritdancer gives us a card every time we cast an Aura spell((See: All our enchantments)), as well as serving as a possible bogle, although the lack of hexproof makes it risky. And we also have Curiosity which gives us a draw every time the creature deals combat damage, More fuel for the fire.

And there we have it, U/W bogles. I've hoped you've enjoyed this guide on how to play Solitaire Magic. If you liked it, leave a comment and perhaps suggestions if you have any!

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Revision 3 See all

(10 years ago)

+1 Retether maybe
Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

15 - 0 Rares

18 - 0 Uncommons

9 - 0 Commons

Cards 60
Avg. CMC 1.61
Tokens Angel 4/4 W
Folders Competitive UW
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