Please help me make this deck better and think of a better title!
The Story of Sorin And Avacyn/Griselbrand. If you like the idea +1 Upvote.
Any Ideas for mana ramp or other ideas Appreciated :)
Mainboard Story:
Avacyn, Angel of Hope: Was created by Sorin to balance evil and good.
Sorin Markov: Sorin's fahter created vampire's and Sorin created Avacyn.
Sorin, Lord of Innistrad: Came back to Innistrad to find Avacyn missing,
One Thousand Lashes
: Just A backround in the world of Innistrad.
Planar Cleansing: When Avacyn breaks free shell repels all evil.
Bloodhusk Ritualist: Normal Vampire in Innistrad, who can also discard cards.
Dark Ritual: Representing when Sorin's father created vampire and helps get out big creatures early.
Entreat the Angels: When Avacyn returns all the angels come back out of hiding.
Gather the Townsfolk
: When Avacyn disappears someone has to guard the town.
Griselbrand: The demon that trapped Avacyn in the havault with him.
Mikaeus, the Lunarch: The overseer of the fight with Avacyn and Griselbrand.
Sol Ring: A good way of ramping up mana.
Sorin's Thirst
: Sorin gets a little thirsty now and then.
Vampire Lacerator: Normal old vampire who happens to be a one drop 2/2.
Rumours:
Is Liliana a sick freak? (Yes)
Until this day no one knows the mother of Avacyn, Angel of Hope
Is Griselbrand really dead? And will he be in the new set Shadow Over Innistrad!
Story Of Avacyn And Sorin:
Demons are made of pure black mana so they cannot bet killed. They are just reanimated as a different demon. So Avacyn made the hevault to store all demons so they cannot come back from death!
Sorins family is the most powerful vampire house in Innistrad. Sorins father Edgar Markov was a alchemist who wanted to create a way of enabling the people of Innistrad to feed of pure blood. Many people resented the idea, but those who came forward became agelessness and could survive on blood alone.
The three planeswalkers; Sorin Markov (Best),
ugin
(Nicol is better) and Nahiri lead the eldrazi into the plane of Zendikar where with their combined power trapped them on this plane, unfortunately this doomed Zendikar and its inhabitants. The Eldrazi became restless once again, so Sorin returned to Zendikar and found that Ugin was not there upon their agreement. Sorin went in search for Ugin on the plane of Khans and found that Nicol Bolas had killed Ugin a long time before
The vampire planeswalker, Sorin Markov gave birth to Avacyn, Angel of Hope, and gave her the task to protect the plane of Innistrad! She was given the power to protect the plane from the darkness of Demos and Ghouls alike. The church of Avacyn rose from the power Sorin invested in her. Avacyns task was to keep the balance of good and evil on the plane of Innistrad. However not long ago, the demon Griselbrand (One Demon to rule them all) defiantly came to the Helvault and challenged Avacyn to combat. Avacyn and Griselbrand battled for days, out of view of all but Avacyn's host, the Lunarch, Mikaeus, and his most trusted bishops. Finally, in an act of desperate effort, Avacyn used all of her remaining strength to drive Griselbrand into the Helvault. As his final act, Griselbrand threw his spear and impaled the angelic warden. The binding spell backlashed as she was impaled, and Avacyn was drawn into the Helvault along with the demon. Avacyn was imprisoned in the Helvault alongside every other demon that was trapped within. The angel's disappearance not only endangered the humans of Innistrad, it destroyed the carefully constructed balance between humanity and the creatures of the night.
Liliana Vess visited Innistrad in the hopes of destroying Griselbrand, with whom she had made a demonic pact that would result in her soul's enslavement. To these ends, she opened the Helvault by forcing an ultimatum on Thalia, its guardian; either she'd destroy the Helvault, or her soldiers would die. This resulted in the release of both; Avacyn emerged from the broken Helvault, but her freedom came at a cost him.
Story Of Innistrad:
When the light fades and the moon rises over Innistrad, humanity becomes the universal prey.
Packs of werewolves emerge like the tide, drawn out by the moon, their humanity washed away by animal rage. The vampire families bare their fangs at the scent of human blood. Hordes of the walking dead lurch across the manors and moors, driven by an innate hunger for the living. Alchemically created abominations twitch to life in alchemists' laboratories. Geists haunt the huddled human towns and terrify travelers along the dark crossways in between. From Innistrad's deeper chasms, powerful demons and impish devils plot humanity's downfall, their influence spreading into all echelons of human society.
The humans of Innistrad have done their best to fight back. They form torch-wielding mobs to cleanse the abominations with fire. They train specialized holy warriors, called cathars, to strike back against the supernatural horrors. Most of all, they brandish the power of their faith in the Church of Avacyn.
But the weapons of commoners, soldiers, and priests are all failing. Their whispered prayers and runic wards don't hold their same power. Talismans of silver no longer frighten nocturnal horrors. The holy symbol of Avacyn no longer keeps trespassers from disturbing the entombed dead. Things are getting progressively worse for humanity across the four major regions of the plane.
The province of Gavony is where humanity remains safest and strongest. It is home to Thraben, largest city in the known world, which houses the mighty Cathedral of Avacyn, seat of religion in the world and the place where a great archangel once presided. Smaller towns radiate outward from Thraben across Gavony's rocky moors. Small copses of trees dot the landscape of rolling hills and heaths. Because more human dead are buried here than anywhere else, Gavony is more plagued by the undead than other provinces, and geists are more common as well.
Innistrad's vast, wooded hinterland is called Kessig, a province in a state of perpetual autumn. The deep woods are king here, although small human communities have carved out farming villages, and groups of hunters and trappers venture into the forest to make a living. Even new arrivals to Kessig know not to venture out at night. Even if the wilderness weren't haunted, it wouldn't be safewerewolves prowl the province, sometimes alone and sometimes in packs.
Vampires control the province of Stensia, which covers the darkest and most mountainous parts of the plane. The evergreen forests here seem to always be half-dead and the roads always misty and deserted. Jagged hills hide isolated, wary human villages and vampire manors from each other. At the province's edges, the forlorn pines give way to high cliffs above which no human dares venture. In Stensia, the sun seems never to break through the strangely colored clouds.
Humanity's true religion on Innistrad is the Church of Avacyn. The central figure in the Church is Avacyn herself, an archangel so true and so mighty that she held back the darkness of Innistrad. Until recently, Avacyn's presence was so powerful that faith in her yielded true power for clerics and other faithful: prayers to her could cause evil creatures to turn away, silver weapons blessed by her priests could slay great horrors, and runes marked with her symbol could protect entire villages. The Church's efficacy was real and plain to see a welcome weapon in a world of monsters.
But the archangel Avacyn has not been seen over the last few seasons, and her absence is beginning to tell. Since Avacyn has disappeared, prayers have not spared remote villages from werewolf attacks as they once did. Holy symbols have not stopped vampires from preying on travellers in the high mountain passes. The dead are not protected from tampering by ghoulcallers and flesh-animating alchemists called skaberen. If the elders in the Church, including Mikaeus, the ruling Lunarch, know what has happened to Avacyn, they've given no word to population below.
It may be that Avacyn has truly vanished. What was once humanity's greatest weapon has abandoned them, and the Church's power to hold back the dark forces of Innistrad is beginning to Dissipate.
The Blessed Sleep is an eternity of tranquil peace, much preferable to the shame of becoming a tormented spirit, mutilated corpse, or undead abomination, which is regular practice in Innistrad. The Blessed Sleep is considered a reward for a virtuous and vigilant life. "May you spend an eternity in the ground" is a common blessing among the people of Innistrad.
Innistrad's moon is both a source of hope and a harbinger of woe. Many Innistrad astronomers believe that the moon is a vast desert made of grains of pure silver, and that any extant silver on Innistrad originated from the moon. Cathars and priests know the power of specially blessed silver to harm werewolves and ward off other horrors, so the moon has become associated with the divine strength of the archangel Avacyn. Some even perceive the shape of a heron in the areas of dark and light on Innistrad's moon, and so the heron has come to be a symbol of Avacyn. But the rise of the moon can also dampen protective magic and cause werewolves to transform from human to wolf. The fickle silver moon seems both to serve humanity and to bring out the worst evils within.
This is Innistrad's autumn. A huge orange-to-blood-red moon hangs in the night sky. The days grow shorter. The weather cools with each passing day and the forests turn vibrant colours. This is considered to be the time when vampires are the strongest.
This is Innistrad's winter. The chill never leaves the air and the sun's apex is close to the horizon. This is the longest season, and the time when food becomes most scarce. More hunters have to venture out into the wilds in search of food, which results in increased attacks on humans. This is considered to be the time when werewolves are the strongest. Since there are more humans hunting and traveling in the woods during these months, werewolf attacks are more prevalent. The humans believe the attacks have something to do with the season itself, although there are no more werewolves at this time than any other time of year.
Long ago on Innistrad, demons were a threat only whispered about, feared by vampires and humans alike. They were thought to be long dead, or mythical creatures. But when Avacyn and her angels came, vampires, werewolves, and the undead were driven back to restore the balance between humanity and the rest of the world's beings. But their retreat opened a space, an opportunity for Innistrad's infernal forces to manifest below. The demons and their hosts of devils began to arrive, one by one.
At first Avacyn ignored this new threat, but as the demons amassed power, she knew she would have to destroy them. One by one she would engage them in battle and defeat them. But each time she did, a new demon would manifest form shortly after. It soon became apparent that the demons could be killed but would return in a different form, since they were beings created of pure mana. Realizing this, Avacyn decreed that "What cannot be destroyed will be bound," and thus her symbol became a silver collar, which was to be symbolically forged shut around the necks of all demons
Born from ancient demon-worship, the Skirsdag are a secret demon cult centred in the High City of Thraben. This secret organization has human members in all levels of the church, nobility, and the trades. Although small, it has been in existence for generations. When the demon Griselbrand rose in power to eclipse all other demons, the Skirsdag gained prominence as well. Griselbrand disappeared around the same time that Avacyn did, leaving the humans of the Skirsdag to further his ends in their lord, Griselbrands absence.
Once, Innistrad had a savior, an angel who held back the darkness. Now humanity clings to the bottom of the food chain, struggling to survive in a world menaced by evil monsters. What do a priest's blessings mean when the dead walk the land? How can friends be trusted when they transform into beastly enemies? What does life mean when aristocratic immortals stalk one's lifeblood? The humans of Innistrad are beset on all sides by shadow, and unless they find a way to survive the shadow will engulf them.
Thanks For Reading! :)