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the super mana ramp

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thetntm


Maybeboard

Sorcery (1)


ramps up mana INSANELY, then puts it all to use.TIP: use ancient stirrings to get things like crucible of worlds and amulet of vigor in your hand if you don't draw them. use commune with nature if you don't draw azusa lost but seeking. if you happen to draw all of theese three cards in your hand, use both of these cards to find platinum angel. TIP: crucible of worlds + azursa lost but seeking + amulet of vigor + terramorphic expance/evolveing wilds = THREE LANDS OF CHOICE UNTAPPED PER TURN.TIP: the above combo can also be used without amulet of vigor. terramorphic expance or evolveing wilds can be in either your graveyard or your hand for it to work.

USE THE DUNGROVE ELDER. IT HELPS.

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Updates Add

quick update: i haven't been paying attention to this anymore, but i know you guys have been telling me to put more cards in this deck. well, after i used this deck in a tappedout tournament, it stopped working. but thats not the point. the point is, the most powerful card you need in this deck is simply steeped lynx. turn three: i hit you with a 12/12 steeped lynx.

Comments

Date added 12 years
Last updated 12 years
Legality

This deck is not Unformat legal.

Rarity (main - side)

8 - 0 Mythic Rares

16 - 0 Rares

18 - 0 Commons

Cards 60
Avg. CMC 3.31
Tokens Elemental X/X G
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