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I thought Kresh the Bloodbraided would be a really great commander because of his ability and thus I have created this EDH deck. It basically revolves around destroying creatures and boosting Kresh, then going in for a quick knock out.

I've had this deck for 5 years and I very much would like to improve it with more current cards. I find myself finding cards I'd like to use but unsure of what to remove to make the deck more consistent. My Maybe board has a few cards that I've stumbled upon that I think would work well in the deck but I'm not sure what I should swap out (if anything). Please help me optimize the deck and leave suggestions in the comments below! I'm looking to keep the deck budget friendly so cards over $20 are sadly over my price range. Believe me, I'd love to run Doubling Season in this deck too.

Fun Combos: Grave Betrayal + Warstorm Surge + Death's Presence Basically, kill any creature your opponent controls and get control of it by the end step. Warstorm Surge to kill it again and death's presence to boost your Kresh even more! If you knock out a 5/5, it returns as a 6/6. Warstorm Surge on itself (for the purposes of this example) killing it again. This means your Kresh could get a whopping +17 1/1 counters from just the 1 creature! This combo can also be applied in so many other ways which is why it's one of my favourites to play.

Tooth and Nail(Pay entwine cost) + Urabrask the Hidden + Terastodon or It That Betrays or Balefire Dragon If you run Mikaeus, the Unhallowed and Triskelion you can get their infinite combo going!

Boundless Realms + Genesis Wave Double your lands and the following turn flood your board with powerful permanents!

Below are a list of cards I'm planning on swapping out/adding. They will be added to the main deck once I acquire them.

Terastodon -> Phytotitan Getting back Phytotitan everytime I sac him would give me much more power than Terastodon would by forcing my opponent to eventually kill or sac the 3/3 tokens he generates. Plus Phytotitan has a much better synergy with the whole deck overall.

Profane Command -> Casualties of War I've been finding that whenever I draw Profane Command I would rather have something else. Meanwhile Casualties of War will help me get rid of problematic enchantments and artifacts which is something this deck struggles to deal with sometimes.

Clackbridge Troll -> Corpsejack Menace Clackbridge Troll is nice but doubling the counters my Kresh the Bloodbraided gets with Corpsejack is nicer.

Bow of Nylea -> Xenagos, God of Revels I'm torn on this one. Bow of Nylea offers great utility and makes my opponent(s) think twice before blocking my attacking creatures unless their creatures have first strike. Xenagos on the other hand can double the attacking power of any creature I control until the end step which can offers me additional attacking power and more ways to beef up Kresh even more before by sacing the creature. This change is planned for now but I do need to weigh the pros and cons more.

Cauldron's Gift -> Defense of the Heart Cauldron's Gift is nice but Defense of the Heart outclasses it in every way.

Blasphemous Act -> Chandra's Ignition Chandra's Ignition serves the exact purpose that Blasphemous Act does but better. The card easily allows me to board wipe everything using Kresh's power, leaving him free to swing for game.

Search for Tomorrow -> Cultivate Cultivate is quicker and gives me more land.

Asceticism -> Fling Asceticism is great and does offer a lot of protection (obviously), however I find that I don't play it often. More often than not, my board gets wiped by non targeting removal and as much as regenerating some creatures would be great, I find that flinging my strongest creature would be the better option (especially since my opponents usually wait until I'm low on mana to board wipe, lessening the amount of creatures I could get back with Asceticism anyways).

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93% Casual

Competitive

Revision 43 See all

(2 years ago)

+1 Bear Umbra main
+1 Draconic Disciple main
+1 Fires of Yavimaya main
+1 Jund Charm main
+1 Mountain main
Date added 10 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 2 Mythic Rares

32 - 4 Rares

24 - 1 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 4.32
Tokens Assassin 1/1 B w/ Player Killer, Beast 3/3 G, Dragon 5/5 R, Elephant 3/3 G, Experience Token, Goat 0/1 W, On an Adventure, Wurm 6/6 G
Folders Kresh, Commander Decks, kresh ideas, Cool decks
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