my non-blue deck...

Main theme: experience counters Synergies: proliferation, a lot of tokens plus landfall and enchantments All these are needed for the six different experience legends to function.

left out: tutors - they'd hold the deck together, but would make games too repetitive; poison - another angle of attack was too much

Needs: more card draw to compensate for the missing tutors - it should, however, fit thematically.

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95% Casual

Competitive

Date added 1 year
Last updated 1 month
Exclude colors U
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

54 - 0 Rares

17 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.46
Tokens Angel 4/4 W, Cat Beast 2/2 W, Cat Warrior 2/2 G, Copy Clone, Enchantment Spirit */* WB, Experience Token, Faerie Rogue 1/1 B, Fractal 0/0 GU, Goblin 1/1 R, Human Cleric 2/1 RW, Human Rogue 1/2 RW, Human Soldier 1/1 W, Human Warrior 3/1 RW, Kor Ally 1/1 W, Plant 0/1 G, Rebel 2/2 R, Soldier 1/1 RW, Spider 1/2 G, Spirit 1/1 W, Vampire 1/1 W, Worm 1/1 BG, Zombie 2/2 B, Zombie 2/2 B w/ Decayed, Zombie Army 0/0 B
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