At first glance this deck is just a big mess of uncastable creatures, and upon further playtesting I can confirm that this is indeed just a big mess of uncastable creatures.

The goal of the deck is to cast or cascade into one of four cards that the deck is built around:

Hypergenesis: This was the major inspiration for the deck, simply cast it and dump my whole hand onto the battlefield, then watch the ensuing carnage.

Oath of Druids: This card is pretty similar to Hypergenesis, but will stay on the battlefield for repeated activations. Volrath's Stronghold, Interpret the Signs and Nissa's Revelation are pretty sweet setups though.

Land Tax: This card is the only manner of consistency that this deck can manage to scrap together. It helps fix my colors and also provides some nice interactions with Borborygmos Enraged and Jokulmorder.

Hunting Grounds: The moment that I found this card I knew I wanted to play it in a deck, and this is the perfect deck for this card. This card is powerful for obvious reasons, but getting threshold can be tricky. To combat this problem I have decided to sacrifice my lands for the cause.

Progenitus is the commander simply because he is huge and fits the theme of uncastable creatures.

Any suggestions would greatly be appreciated, but note that I want to keep this deck somewhat on the budget side and I want to keep this deck as volatile/explosive as possible.

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Date added 8 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

38 - 0 Rares

16 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 7.02
Tokens Beast 3/3 G, Copy Clone, Eldrazi 10/10 C, Elemental 5/5 RG, Elephant 3/3 G, Morph 2/2 C, Wurm 5/5 G w/ Trample, Zombie 2/2 B
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