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The War Factory has three main Parts;

1- The Token Engine, puts the bodies on the field.

2- The Triggers, makes the most out of every body.

3- The Fuel, a mix of ramp, draw and fetch to keep the whole thing going.

===The Token Engine===

Monastery Mentor : This beast triggers with 40% of the cards in this deck, and so does the tokens (prowess) .

Brimaz, King of Oreskos : A good body, Vigilance and the ability to produce a token in any combat it's in.

Druid's Call : This aura has the potential to put an impressive amount of rodents on the battlefield.

Elspeth, Sun's Champion : +3 tokens every turn or it doubles as a board wipe. what's not to like?

Luminarch Ascension : Another powerhouse; 1W for a 4/4 flying token?! Yes please!

Mycoloth : It requires a litle bit of feeding but it is such a wonderful and exponential beast.

Secure the Wastes : Had to be able to cast creatures at instant speed. even if it is just one card. :P

Last but not Least, Voice of Resurgence : Will not produce a lot but they're most likely to be big and other players might consider things before playing a spell during your turn...

===The Triggers===

Aura Shards : What enchantement and artifact decks?

Cathars' Crusade : The more you get the bigger they get. Isn't it nice? One of the stars of this deck.

Purphoros, God of the Forge : Indestructible, will never be a creature (harder to remove) Burns EACH opponents and Draws a big target on your forehead.

Soul's Attendant : A nice boost of life allowing a few hits especialy when more vulnerable in early game.

===The fuel===

==Ramp==

Sol Ring, Serra's Sanctum and Growing Rites of Itlimoc   wich doubles has a creature digger.

==Draw==

Eidolon of Blossoms, with 18 enchantements in this deck it is bound to make you draw.

Skullclamp I didn't print this card, don't judge me! It is completly mad though, especially with the amount of 1/1 creature this deck produces.

Huatli, Radiant Champion: Most the times you get the emblem on the 2nd turn its on the battlefield.

==Fetch/Tutor==

Eladamri's Call and Enlightened Tutor allows you to search for 75% of the nonland cards while Windswepth heath can get more than 75% of the lands including Cinder Glade for red mana.

The NOS: Doubling Seasons This is the game changer.

===The deadly combos===

Doubling Season + Purphoros, God of the Forge + token engine = Kaboom!

Cathars' Crusade + Doubling Season + token engine = A lot of big creatures =)

Cathars' Crusade + Mycoloth = A lot of big creatures =)

Cathars' Crusade + Doubling Season + Mycoloth = GG

2-3 different triggers + token engine = A lot of fun synergies!

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Date added 7 years
Last updated 6 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

11 - 0 Mythic Rares

36 - 6 Rares

6 - 2 Uncommons

2 - 0 Commons

Cards 65
Avg. CMC 2.88
Tokens Angel 4/4 W, Cat Soldier 1/1 W, Elemental */* GW, Emblem Elspeth, Sun's Champion, Emblem Huatli, Radiant Champion, Monk 1/1 W, Saproling 1/1 G, Soldier 1/1 W, Squirrel 1/1 G, Warrior 1/1 W
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