Sideboard


The basic way to play this deck is to mulligan until Blistercoil Weird + Paradise Mantle and a land. If you have those three pieces, you can win. Puresight Merrow can also be used as a replacement Blistercoil Weird until you exile down to one if needed.

This deck utilizes Blistercoil Weird + Paradise Mantle and a bunch of cantrips for storm and pump, then you can swing to their face or finish them off with Grapeshot. Paradise Mantle + Puresight Merrow acts as a tutor for the deck, and a way to eliminate land/extra combo peice draws once you are comboing off. It can also be used as a win condition post-board with Thassa's Oracle to basically exile your whole deck.

Let me know what you think, it still needs a little work, but it's a fun solitaire deck if you like that kind of thing.

I have 2 transformative sideboard options stuffed into the side here along with some combo protection.

Suggestions

Updates Add

Comments

Revision 4 See all

(2 years ago)

+1 Apostle's Blessing side
+1 Batterskull side
-1 Crimson Wisps main
+1 Dangerous Wager main
+1 Expedite main
+2 Hallowed Fountainfoil side
+1 Kaldra Compleat side
-1 Mutagenic Growth maybe
+3 Pact of Negation main
+2 Puresight Merrow side
-1 Serum Visions main
+1 Shelter side
+1 Slip Through Space main
+4 Stoneforge Mystic side
+1 Thassa's Oracle side
-1 Think Twice maybe
Date added 11 years
Last updated 2 years
Exclude colors WG
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

0 - 2 Mythic Rares

14 - 9 Rares

24 - 2 Uncommons

20 - 2 Commons

Cards 60
Avg. CMC 1.22
Tokens Phyrexian Germ 0/0 B
Folders Modern
Votes
Ignored suggestions
Shared with
Views