This deck utilizes Flicker effects to its full capacity

early game, you have cards like Elvish Visionary for more card draw, Strangleroot Geist to lose the undying counter, Fiend Hunter to exile a newer deadlier threat or even exile a card permanently if you have the resources.

2 key cards in this deck are Thragtusk and Acidic Slime. Thraggy stops aggro players dead in their tracks as well as stabilize my life. The slime can pop lands or any annoying enchantments or artifacts such as Chromatic Lantern and Oblivion Ring. A lot of control decks have big spells and they need every land they can get, which makes Acidic Slime all the more sweet :P

A lot of people dislike it, but i like Conjurer's Closet because it provides me with a flicker each turn.

Craterhoof Behemoth and Angel of Serenity are both bombs that are easily flickerable. They can end games all by themselves if they wanted to

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Removed the token aspect of it. felt gunky even though it had it's good moments. it was a high risk/high reward kind of thing. Anyway, went more flickery -4x Doomed Traveler, -4x Intangible Virtue, -4x mignight haunting, +1x Arbor Elf every ramping card helps lol, +3x Elvish Visionary for early draw power, +2x Acidic Slime just another way to screw with my opponent, +2x Conjurer's Closet for the extra flicker, +2x Fiend Hunter for the perma-exile combo, +1x Cloudshift, +1x Forest couple of times, i couldn't put down Strangleroot Geist turn 2

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Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

23 - 0 Rares

13 - 0 Uncommons

12 - 0 Commons

Cards 61
Avg. CMC 3.00
Tokens Beast 3/3 G, Phyrexian Golem 3/3 C
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