Strategy
This deck's strategy it to win with an Ezuri, Renegade Leader and/or Joraga Warcaller and attack. This deck has problems getting damage close to 20, it deals more like 200. There are never enough Elvish Archdruids in a deck, so
Elvish Harbinger
can be use to fetch Ezuri, Renegade Leader,
Elvish Promenade
, Elvish Archdruid, or the other main wincon, Joraga Warcaller. Heritage Druid makes the most out of a huge
Elvish Promenade
or Genesis Wave. Immaculate Magistrate combos well with Joraga Warcaller to make the 1/1 elves much bigger. Mana dorks like Llanowar Elves guarantee that you have enough mana to continue you game plan even if you run out of lands fast. With this deck, I expect to win about turn 4, 5, or 6 without major disturbances disturbances like Supreme Verdict or other wrath spells. Ezuri, Renegade Leader and Asceticism are here to help negate the effects of these.
I would appreciate comments with cards to make the deck better without making it too much more expensive. For example, I don't want lots of people saying "Use 3x Gaea's Cradle and make it legacy"
While playing with this deck in real life, it sometimes loses to burn decks that just kill my mana dorks, so I sided in Vines of Vastwood and Asceticism for the hexproof, although Asceticism is decent (as mentioned above) against board wipes. Genesis Wave is also a major wincon. I have attacked for 10,000+ on turn 5 with 38 attackers with trample. To make the most of it, I put
Craterhoof Behemoth
in the sideboard. I've learned never to tap out for a huge Joraga Warcaller because one counterspell later I am wide open for an attack.
Sample Playtest (somewhat bad):
T1: Forest, Elvish Mystic
T2: Forest, tap Elvish Mystic, Elvish Archdruid
T3:
Elvish Harbinger
for
Elvish Promenade
, tap Elvsih Archdruid for Ezuri, Renegade Leader
T4: Joraga Warcaller, tap Elvish Mystic, Elvish Archdruid, and
Elvish Harbinger
for 2x Immaculate Magistrate.
T5: Tap Elvish Mystic and
Elvish Harbinger
for an
Elvish Promenade
with 6 elf warrior. Tap both Immaculate Magistrates for 28 counters on Joraga Warcaller, attack with
Elvish Harbinger
, Ezuri, Renegade Leader, and Joraga Warcaller. Tap Elvish Archdruid for 2 of Ezuri, Renegade Leaders Overrun, making
Elvish Harbinger
a 37/38 with trample, Ezuri, Renegade Leader a 38/38 with trample, and Joraga Warcaller a 37/37 with trample. With the extra green mana, regenerate a creature if necessary. That is 112 damage on turn 5. Not particularly great for this deck. I've attacked for 120 on turn 4 before.
Note: Assume I am tapping all my Forests each turn.
Deck
Maindeck:
Joraga Warcaller: A major wincon, also combos with Immaculate Magistrate
Llanowar Elves, Elvish Mystic, Arbor Elf: They all serve the same purpose in this deck and allow for a turn 2 Elvish Archdruid
Elvish Archdruid: A major ramper, also gives all the elves +1/+1
Elvish Harbinger
: Ramps a little, but the main purpose is to get Elvish Archdruid or a wincon
Ezuri, Renegade Leader: Another wincon, and it can save some guys from burn or boardwipes
Elvish Promenade
: Can get pretty crazy and allows for massive amounts of damage, can produce mana to pay for itself with Heritage Druid
Heritage Druid: Allows me to empty my hand very fast, ideally on turn 3
Forest: A staple in all elf decks
Cavern of Souls: This is basically a strictly better Forest in this deck, since there are only 4 cards in this deck that are not creatures, and by then it won't matter that it is one colorless.
Sideboard:
Gaea's Herald
: Only to be used against Counterspell decks, saves Elvish Archdruid and other important creatures. I might take it out
Genesis Wave: For slower decks. Allows for huge amounts of damage
Back to Nature: Kills all those annoying enchantments such as Worship that I have no way of getting around
Asceticism: Serves about half the purpose of both Ezuri, Renegade Leader and Vines of Vastwood, hexproof and regeneration