Triforce-Finder says... #2
In my Undying decks, I used Ooze Flux and Bioshift or Fate Transfer to get rid of unwanted +1/+1 counters. Ion Storm too, but that's obviously off-color.
Don't forget that your Power Conduit can remove a counter and place a charge counter on itself or another artifact. You don't have to put counters on a creature with it. The flood of counters produced by Master Biomancer can be a bit hard to come by though.
July 11, 2015 7:10 p.m.
lithium142 says... #3
Power Conduit is a tad slow for the situation aforementioned.. I feel like Fate Transfer and Bioshift kinda suffer the same problem. However, I think Ooze Flux could be fun to tinker with. Might even get out of hand. Ty for the suggestion! I hadn't even considered it
July 11, 2015 11:21 p.m.
Hey, nice deck :-)
If you have issues with Supreme Verdict, you could use Ghostway in the sideboard. Also, all the -1/-1 counters will go away in the process (the +1/+1 too, though...)
July 15, 2015 5:28 a.m.
lithium142 says... #6
I'll give it a shot in the sideboard next fnm. It worked nicely in testing. Thanks for that fix
lithium142 says... #1
Ye, I was considering side boarding Nevermore to deal with that and a couple others. It's a pain, but aside from removal, the only thing I can really do Is sac biomancer and then sac all my persist to get rid of counters.. Assuming I have a Gavony Township or some other way to negate the -1 counters. Ty for bringing that up for me tho. That would've sucked pretty hard if I wasn't prepared for it lol.
July 11, 2015 4:24 p.m.