Went 3-1 with this deck (lost to R/G 4 power matters...green is OP). Super happy with how it played.
I did not use any complicated strategy to assembling my deck:
- choose colors in your best cards
- Play minimum 15 creatures
- Play as close to 2-6-7-4-3-1 curve as possible
- Distribute 17 lands according to the formula .68*number of pips in primary color
- think and dont let your impatient opponents rush you through decisions, no matter how aggressive they are
Standouts:
Arena Trickster (critical in spells matter, can quickly become a 5/5)
Thundering Chariot (a total bomb, way better than enchanted carriage, first strike flying and haste is too good)
Labyrinth of Skophos
Omen of the Forge (shock and scry 2 later is incredible)
Ox of Agonas (draw three is incredible)
Duds:
Dalokos (good if you have equipment, i didnt)
Wish I got to play the Kraken...in a friendly game after round 4 my opponent kindly reminded me that the Kraken triggers on every turn when you draw a card, not sure why I thought it would be only when you played card drawing spells...but if i had drawn this in my normal games i would have destroyed people even more)
my deck won by countering spells, slowing if not shutting down my opponents plans with bounce spells and sleeps, casting spells on my opponents turn, making creatures bigger and attacking for the win. i find izzet to be a balance between control and aggro in a way that lets you play both strategies simultaneously. its far from the strongest archetype but my pool enabled it.
In hindsight i would have spent more time, as usual, sideboarding, but i get so caught up in rounds i dont usually sideboard.
I should have dropped Blood Aspirant, as it rarely did anything, as well as Dalakos who sucks badly without equipment which was not in my pool.