They Come. They Eat. They Leave.
Commander / EDH
SCORE: 12 | 13 COMMENTS | 1059 VIEWS | IN 5 FOLDERS
I am genuinely afraid of this deck. Well done dudeman.
November 17, 2017 6:03 a.m.
Amass the Components. Normally just ok... but in this deck... its better than ok!!
November 29, 2017 5:39 a.m.
Oh hey!!
Stroke of Genius. Also super busted in this deck.
November 29, 2017 7:54 p.m.
rockets_meowth says... #5
I like talismans and signets better than darksteel ingot.
Mulldrifter would be a really good creature to add.
You might be able to drop one land, like a guildgate.
if you have a loop to draw out your entire deck, labratory maniac could be another weird/funny win condition.
December 2, 2017 8:34 p.m.
Kindred Discovery , Slate of Ancestry, Distant Melody all come to mind
December 8, 2017 8:18 a.m.
oh gosh xD Skullclamp .. what a fantastic use of that card! xD great deck!
December 8, 2017 1:37 p.m.
Thanks, guys! Entrei, I tossed a Kindred Discovery in as soon as I read your comment. It just made sense to toss a method of generating, like, 80 tokens in one turn lol.
December 8, 2017 2:22 p.m.
Just a thought on Kindred Discovery... what that actually means is draw 1 card then you draw your whole library and make that many dudes.
Basically make sure you have your Lab Maniac in play or something like that before or have enough open mana to cast it after you draw your whole deck. That is fucking awesome, but its just something to keep in mind.
Thoughts on adding Platinum Angel as another safety net for when you deck yourself?
December 8, 2017 10:22 p.m.
Something like Chaos Warp seems necessary both for your opponents and yourself. What happens if you name Insect with Kindred Discovery? Don't you mill yourself to death instantly? Neither The Locust God or Kindred Discovery is a may ability so they will loop with one another until you draw your whole deck. You can win with a Lab Maniac in that scenario, but if someone manages to remove it, you must have a instant speed way to remove one of your pieces to end the loop, so it would probably be safer to run Chaos Warp in addition to Commit / Memory, and it would also grant you some ways to deal with pesky enchantments your opponents might run.
As for actual improvements in power level, I'd say Purphoros, God of the Forge and Impact Tremors are very relevant for any The Locust God deck because they add some nice versatility. In case someone is playing a prison deck they are your biggest win cons.
One additional win con you might think to add is either Coastal Piracy or Bident of Thassa. With Breath of Fury it will grant you essentially infinte combat phases, granted you're not drawing your whole deck before you kill the whole table.
And finally, if you're running Isochron Scepter it might be worth looking into Dramatic Reversal for infinite mana that you can either dump into The Locust God's ability (if you have the necessary colored mana rocks) or infinite storm count for something like Aetherflux Reservoir, Brain Freeze or Grapeshot. This is definitely the least streamlined of the suggestions I've made, but if you're looking for alternate win conditions, this one is both one of the better and cheapest ones available.
January 16, 2018 10:51 a.m.
Nevermind Purphoros, I didn't notice him hanging in there before I posted my comment ;)
January 16, 2018 10:54 a.m.
Really like the changes on this one. This shit looks solid.
RUST-O says... #1
Yep. Thats it.
November 5, 2017 2:40 p.m.