Cathedral of War doesn't fit in the deck all that well... The whole point of Champion of Lambholt is that you make ALL your creatures unblock able and you swing with every creature you have! Even buffing out Wild Beastmaster with your +1/+1 counters buffs out your champion and every other creature!
February 13, 2013 8:28 p.m.
Royberto:
I agree that it doesn't seem to fit very well, but if I build a monocolor deack I NEVER only put in mono color land. I want to have a few lands that provide some kind of benefit. My other options are Haunted Fengraf or Cavern of Souls .
February 13, 2013 8:37 p.m.
JokerWx13:
You would need the morbid effect to Tragic Slip my entire army, which might be tough to get before my attack step, BUT I hadn't thought of it before, good thought!
February 13, 2013 8:41 p.m.
I second that. Cavern of Souls is pricey, but its a great land. Ghost Quarter is great to blow up enemy lands like Cavern of Souls and any shock lands or other ones they constantly use like Gavony Township
February 13, 2013 8:43 p.m.
Wild Defiance in response to that Tragic Slip comment would be good to counteract those kinds of spells. Even if you target your own creature with a spell it'll buff them! Giant Growth would give a creature +6/+6 for 1 mana!
February 13, 2013 8:45 p.m.
My problem with Wild Defiance is the same problem I have with Predator Ooze I already have 7 three cost spells in the deck. I'm trying to avoid having too many spell of the same cost.
But Wild Defiance does look like a lot of fun in this deck!
February 13, 2013 9:17 p.m.
I was just deciding that card:Death's Presence is too expensive. After play testing a bit I usually end up winning around turn 5-7.
I added a few Ambush Viper s to deal with those players who swing at my while all my blockers are tapped >:D
Besides I needed more 2 cost cards in the deck, and Revenge of the Hunted on an Ambush Viper sounded HELLA funny!
February 13, 2013 9:22 p.m.
if they all block, do all of them get killed? or is that only with trample?
February 13, 2013 9:25 p.m.
If I have an 8/7 death touch (Ambush Viper + Revenge of the Hunted ) - I can choose to apply one damage to each creature.
Death touch's effect reads
"Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage, regardless of that creatures toughness. "
So if I apply 1 damage to 8 different creatures they will all take lethal damage! :D
http://wiki.mtgsalvation.com/article/Deathtouch
February 13, 2013 9:48 p.m.
On the note of Ambush Viper . Wasteland Viper is good to use too. If you top deck RotH and you bloodrush Wasteland Viper , thats +7/+8 death touch and trample!
February 13, 2013 9:51 p.m.
TBH, I didn't know about Wasteland Viper , that's a powerful 1 cost card!
Thanks man!
February 13, 2013 11:56 p.m.
Snatcharelli says... #16
Sheltering Word is a good response to any removal spells. especially Wild Beast-Master.
February 19, 2013 1:18 a.m.
Snatcharelli says... #17
Primordial Hydra mixed with Bioshift sounds fun for this deck as well.
February 19, 2013 1:21 a.m.
I'm glad you enjoyed it :)
I'll put some Sheltering Word in the sideboard/maybe board.
Sadly Primordial Hydra < Wolfir Silverheart in an aggro deck, even though I like that card too.
February 19, 2013 1:51 a.m.
JokerWx13 That wouldn't give everything -13/-13 because the modifier calculates only once before you respond. If you were to hit it with a kill spell -BEFORE- the battle phase was entered then I wouldn't have all the super power creatures, but in the way I'm thinking you suggested it (I declare attackers and you Tragic Slip Wild Beastmaster ) there would still be 13 13/13 fungal tokens attacking you.
February 19, 2013 4:15 a.m.
http://blogs.magicjudges.org/rulestips/2012/10/wild-beastmaster-can-kill-your-other-creatures-if-it-has-negative-power-when-its-ability-resolves/ this is where i got the info from and his explanation is very thorough
February 19, 2013 11:15 a.m.
I don't think Cathedral of War fits well in this deck... You aren't a exalted deck, this is green aggro. Ghost Quarter could be in here to slow down your opponents.
February 19, 2013 11:20 a.m.
exalted goes against EVERYTHING this deck is trying to do, which is boost and swarm
February 19, 2013 11:27 a.m.
Ghost Quarter or Cavern of Souls would be better, or even just more forests.
February 19, 2013 11:34 a.m.
Ahhhh the "blissful" words of those who haven't playtested with Cathedral of War . The countless times that I have swung unblockable Champion of Lambholt by themselves only because of my lands, the countless times I'm swung 3/2 or 4/3 Strangleroot Geist on turn 3.
I will not use Ghost Quarter . The only thing this land does is destroy one of my lands and untap one of theirs. (And trade a multicolored land for a basic OF THEIR CHOICE). There are only 2 deck types that should be using this land, "Mill" or "land destruction".
I would use Cavern of Souls ... but if I put in 4 of them the cost of this deck would DOUBLE. That, and I think I only actually own one.
JokerWx13 says... #1
if i Tragic Slip your Wild Beastmaster and it gets -13/-13, it'll give all your creatures -13/-13 :P food for though
February 13, 2013 8:24 p.m.