This is why we can't have the Power 9
Unknown
SCORE: 119 | 74 COMMENTS | 48931 VIEWS | IN 26 FOLDERS
theemptyquiver says... #4
I think the important thing to keep in mind about cards like these, is the illustration it provides on how far the game has come to become better at providing parity to everyone.
It's still not perfect, and some cards still have skewed strengths, but nothing compares to some of these old powerhouses.
August 31, 2011 2:41 p.m.
Rhadamanthus says... #5
One major factor in the overall power of these things was that the designers didn't expect people to go out and buy enough cards to collect sets of them. They were already aware the cards comprising what's now called the Power 9 were considerably powerful, but they intended for scarcity to be a natural control on how many copies could ultimately end up in someone's collection (and by extension, any one deck).
Fortunately for them in a business sense, players loved the game so much that people were very interested in putting as many of these cards together as possible, and the first several printings sold out rather quickly. However, it meant the design philosophies regarding power level had to be changed to adapt to the unexpected pattern of consumption, and the designers exercised a lot more caution in later years. The way I see it, most of the problem cards after that had to do with designs related to the exchange of resources whose value-relationships with each other weren't yet fully understood (Necropotence , Dream Halls , etc.).
I like this comment so much, I'm going to add it to the deck description.
August 31, 2011 3:36 p.m.
you realize that the only format that they are legal is in vintage where you can only play one copy each, and vintage is almost dead anyways. Players just want them to be in their possession, because they're just that awesome. maybe FtV: Power Nine!
August 31, 2011 5:18 p.m.
Rhadamanthus says... #7
If a person wants Power 9 but doesn't want to play with the cards, that means he wants them because of how special they are. Reprinting them, even in limited runs, would make them about 90% less special than they were before, destroying the reason for wanting them in the first place.
August 31, 2011 5:23 p.m.
ArkhangelAzrael says... #8
Well, they COULD reprint it as a special edition, with the same legality as the original ones, just so people like myself, who are not as old as the cards, could own a copy without going bankrupt. I don't think it would make then less special. It's a vicious circle, they are special because they are rare and, they are rare because they are special (and powerful). Even if there are tons of these going around, I would love to have them, just as much as I would love to have any of the original sets.
September 4, 2011 12:14 a.m.
Rhadamanthus says... #9
Even if printing extra copies doesn't impact the specialness (or even secondary market value) of the originals, there's still the issue of re-introducing cards that warp gameplay in a very unhealthy way. They're not conducive to anything resembling fairness, and like I said in the description of the deck, no one really wants to play the kind of degenerate "game" they bring about.
September 4, 2011 1:14 a.m.
You should replace Disintegrate with Banefire here. You've made a good point too.
September 4, 2011 3:51 p.m.
ArkhangelAzrael says... #12
That's why I said to reprint but keeping the same legality of the original ones. So, I have a brand new black lotus, with the same art, that is still restricted the same way the original is. That way it wouldn't degenerate the game, it would still keep the value of the originals and keep the new players happy.
September 4, 2011 9:55 p.m.
kingersteve18 says... #13
Thank you for showing that such filth should NEVER EVER be reprinted, I need to show my friend this and maybe he'll finally agree with me.
September 4, 2011 10:44 p.m.
Rhadamanthus says... #14
@Batcanada When I say "degenerate gameplay", I'm not talking about sanctioned events. Of course, reprints would still only be legal in Vintage, where they are restricted. Introducing more copies of these cards risks seriously damaging casual play. Having to deal with this nonsense at the kitchen table is going to leave a bad taste in the mouths of many otherwise enthusiastic players.
I'm also not so convinced that the originals would keep their value. More of these cards in existence would make Vintage viable for many more people, and would therefore probably encourage it to be a real, living format again. A price point of even $100 a piece on the reprints is going to exert a significant downward pressure on the secondary market values of the originals, because sellers and traders won't be able to move them as reliably at present values.
September 5, 2011 12:23 a.m.
amazingronaldo says... #15
This is awesome! +1 from me. I got a turn one win in my second playtest of it. Glad there are restrictions on these cards as on their own they are pretty powerful, all together they are just plain sick lol.
September 5, 2011 10:46 a.m.
mechanistorange says... #16
I had forgotten why Balance was banned. LULZ. +1
September 5, 2011 4:07 p.m.
TheGreatSeamus says... #18
Could you imagine this with metalcraft? >shudders<
September 6, 2011 8:52 a.m.
Cockatrice I know so many people who have it to be a dick. It's annoying. I Understand they are awesome cards, but lets face it:
A) the value would go down on anyone who owns a really old school set of ANY of those cardsB) Games wouldnt be fun/over with before you get to put a card out..
September 6, 2011 9:28 p.m.
JazzCrimes says... #21
Yeah. I made 28 moves on turn one in a playtest and hit the Channel-Fireball combo, after playing upwards of four moxes and two black lotuses, not to mention casting Channel BEFORE refilling my hand with Wheel of Fortune. While hilarious, this simply is too much. Thank you for posting the rant, because it seems like there are a lot of players who don't understand what balancing the game means. Black Lotus is not fair. End of story. The moxes aren't either.
September 7, 2011 6:06 p.m.
Show me these people who say this stuff needs to be brought back! Magic is already having a problem with overpowered cards, but these are just insane!
Cold says... #1
Sick.
August 30, 2011 1:57 p.m.