This is why we can't have the Power 9

Unknown Rhadamanthus

SCORE: 119 | 74 COMMENTS | 48931 VIEWS | IN 26 FOLDERS


Overlord844 says... #1

yeah

November 27, 2012 4:05 p.m.

Apoptosis says... #2

As an older player whose just come back, I'd like to add my $0.02. In my humble opinion, anyone who wants the power 9 should go out and spend the money to get them. They should never be reprinted. Anyone who ever got them had to suffer financially to do so.

In the mid 1990s when I was a poor graduate student, I was introduced to Magic by an older classmate who had collected since beta and revised came out right as I started collecting. I went to tournaments in NYC with the best deck I could fund (white weenies with Winter Orb and Meekstone or blue/black with Hymn to Tourach & Force of Will ). Each time I could make it to the 3rd round before I got pasted by insane decks with the power 9. So what did I do?

I trolled MTG newsgroups (this was before Netscape Navigator) and bought a set of moxen, a Black Lotus , an Ancestral Recall , and any power cards I could) so I could compete at that level. And what did Wizards do? They created "Type 2" and told me I couldn't use the cards I had just spent every last penny to collect. Despite the fact that those cards are now worth 10x what they were when I bought them, the memory of that change still stings a bit. Was their call the correct one? Yes. Has the game managed to evolve nicely? Remarkably well. But the sole fact that those cards that I literally starved myself to collect still hold value, both financially and in the mind of players everywhere means something to me. So if you want the power 9, save your money and get them. Wizards promised never to reprint them and they never should, out of respect for those of us who supported the game in it's infancy and for the sheer power that those cards represent.

January 23, 2013 4:47 p.m.

switch says... #3

+1

January 26, 2013 4:20 p.m.

switch says... #4

+1

January 26, 2013 4:20 p.m.

nurjan says... #5

"Legal formats None"

lol'd

February 22, 2013 3:38 a.m.

Omnislash024 says... #6

Imagine using Stoneforge Mystic in this deck.

February 27, 2013 1:45 p.m.

tkjanacek says... #7

Playing Demonic Tutor instead of Juzam Djinn would make this deck more consistent and then it would be even theoretically possible to make this deck from Alpha cards only.

March 7, 2013 2:10 a.m.

miracleHat says... #8

i have found that Mind's Desire is the most hilarious card in these types of decks. "i Mind's Desire , i play twenty cards in one turn and i win, go!"

June 13, 2013 7:02 p.m.

yuval says... #9

How about 4x Library of Alexandria to help you find your combo? Or even Bazaar of Baghdad might be good. If I had to choose what to take out, probably Juzam Djinn for the same reasons that @tkjanacek mentioned

November 24, 2013 7:55 p.m.

yuval says... #10

Actually, how about 4x Library of Alexandria instead of Balance ? I mean, Balance is one of the most OP cards in the whole game, but since with this "deck" you're just gonna be going off on your own turn all by yourself, I don't really see the point to it. The main thing you'll be doing is making the opponent discard their hand, which will probably just get replenished later by Timetwister or Wheel of Fortune , and probably doesn't matter anyway since you're winning on turn 0

November 24, 2013 8:09 p.m.

I feel that Balance is a bit useless considering you win on turn one anyways.

December 24, 2013 4:37 p.m.

This is a ridiculously overpowered deck i like really much, but can you make it all vintage legal (the power nine cards are restricted, so you can only have one of each in a deck)

January 21, 2014 3:38 p.m.

Rhadamanthus says... #13

I didn't really put this list together to be a sincere "deck". Rather, I made it to prove a point about why the cards shouldn't be printed again for any reason.

January 21, 2014 3:56 p.m.

Ya know what's funny? I want them reprinted. Your deck actually makes me what it reprinted even more. I don't play the game to lose, I play to win. The stronger the card, the more I like it. Even without the Power 9 cards you can build decks that win before your opponent even takes a turn. I wish everyone would accept the fact that the game is more fun when everything is broken. All hail infinite combos and infinite silliness.

April 19, 2014 8:53 p.m.

megawurmple says... #15

Dr.Woodenstein Please explain to me how degenerate turn 1 wins are fun. If everyone ran the Power 9, the game would be decided by who won the die roll at the beginning of the game. The reason that Wizards have banned and restricted lists is because the game is significantly less fun when everything is broken. I'm pretty sure that this deck is proof of that.

April 20, 2014 6:40 a.m.

Look, I don't get why everyone thinks you always have to only have one deck built. It's ridiculous to me. The friend I play Magic with on a regular has 35 different decks built at any one time. So if he had this deck built he wouldn't play it all the time. He'd play it about 1 out of 35 games. I don't mind getting "wowed" by how quickly he took me down 1 out of 35 games. By the same token, this individual plays a deck now that has infinite mana, infinite life, and Emrakul, the Aeons Torn or Ulamog, the Infinite Gyre out by turn 3 or 4. I lose at least 2/3 of the games I play against him. Ya know what? Still having fun. I love to watch crazy things happen, and he delivers. All of you are apparently in FNM and tournament mode, while I'm in kitchen table mode. The Power 9 being reprinted to you means you're gonna lose every Friday and every tournament because you don't have the money to build this deck, whereas to me it means I'm gonna be able to collect the Power 9 and build a stupid fun casual deck (I actually play Vintage so I'd only be able to enter them into a casual deck since they're restricted in Vintage). This is exactly why I find friends to play Magic with and don't attend FNM. They can print anything they want and it probably won't even really affect me. If they print something awesome though, I'm game. So tell me again there TitansFTW why don't you like Power 9?

April 20, 2014 8:41 a.m.

megawurmple says... #17

I think you need to rethink your idea of casual Magic if you're using the Power 9 in kitchen table games. I do like playing casual games and I can also appreciate good, well thought out and original combos that require a few tuns to set up and end up with funny results, but I wouldn't find it fun to be stomped by a turn 1 win when I wanted to actually play a game of Magic. After all, Magic is a 2 (or more) player game. If you like single player card games, go play Solitaire.

April 20, 2014 9:13 a.m.

I define casual as a format with no card bans/restrictions (sorry felt the need to define that after everything I see on here that's labeled as casual). So that would be only format you could play them in unless they were released in a standard legal set but they'd still be immediately banned from standard. Nevertheless, we are currently looking at a deck using each and every Power 9, that's just one way of using them. I'm a mono green guy primarily, so my first thought is how much faster I could drop mymy Eldrazi using my current elf combo mixed with Mox Emeralds. I also greatly enjoy Izzet so Time Walk would be hilarious to play in a deck that as a rule is focused on crazy instant and sorcery action. What you need to be complaining about isn't the Power 9, it's the people that refuse to use them responsibly. Even this current deck is fine to build as long as it's just something that hits the table say 1 out of 100 games just for laughs. I have no problem with joke decks, I consider this to be one. If the Power 9 are used merely as supplements I don't see the problem. As I stated earlier, my friend has 35 decks so against a player like that you won't see the Power 9 in every deck.

April 20, 2014 10:02 a.m.

Nyne says... #19

Who wants to buy a new car when you can make a deck that nobody wants to play against and isn't legal in any format?

July 22, 2014 12:44 a.m.

Rhadamanthus says... #20

Hell yeah, nobody wants to play!

And this is almost $10K more than the new car I bought a few years ago. o_O

July 22, 2014 9:12 a.m.

spuddboege says... #21

i have alot of this already. all i need is a time walk and a couple more black lotus cards then i have everything. my dad died a few years ago and i was digging through his old magic stuff and.. found lots of this. i have put my lifes savings of 12K into this. :)

January 23, 2016 1:24 a.m.

TheFazzo says... #22

If you really want to know why we cannot have Power 9 in the game, look at the list below:

4x Leyline of Anticipation

4x Serum Powder

4x Pact of Negation

4x Force of Will

4x Black Lotus

4x Mox Opal

4x Mox Sapphire

4x Ancestral Recall

4x Lotus Petal

4x Goblin Charbelcher

4x Timetwister

4x Mana Crypt

4x Mana Vault

4x Memory Jar

4x Lion's Eye Diamond

With Serum Powder you have 93% probability to have Leyline of Anticipation in play before the game even starts. At that point it does not matter whether you begin first or not, you can play every card at instant speed. Either during your opponent's upkeep or your turn, you just need either 7 mana and Goblin Charbelcher, or any one draw-7 effects in the game to have a new hand of 7 new cards. Wash, rinse and repeat until you can cast and activate Goblin Charbelcher. The deck has no lands, so it will always deal enough damage to kill the opponent. You win before the game has started 93% of the times. The other 7% of times you win as soos as your first turn comes, in the very rare event that you cannot mulligan for Leyline of Anticipation. You also have a monoblue deck with no color problems and 8 counters that cost 0 mana. You cannot be stopped. It is not very fun for anyone.

March 5, 2016 9:58 a.m.

Daedalus19876 says... #23

(Though it's somewhat irrelevant to the point of this deck, Banefire over Disintegrate gives protection against opposing Force of Wills.)

March 14, 2017 8 p.m.

icebeing says... #24

I went up against this kinda deck at my first official tournament. I was able to quad-bolt my opponent on T1. I was on the play.

He was the typical channel fireball recursion wincon deck. It took him 45 minutes to figure out how to kill me. That part was satisfying; not the implications of this deck though.

I would concur with this assessment, since I’ve experienced it in person.

November 24, 2018 11:09 p.m.

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