This deck is for a cEDH tournament that is 1v1 with the regular multiplayer banlist for commander.

Thoracle combo with some redundancy through jace, wielder of mystery and lab maniac. Got demonic consultation and tainted pact to empty out the library with doomsday to try and go for it a lil sooner. A few tutors in the deck meant to help assemble this.

When building a doomsday pile the lack of cantrips is unfortunate but if git probe, street wraith and thoracle are still available ill usualy stack those for a same turn or following turn win with lab maniac and jace under them for redundancy. Of course when needed a silence or force effect can be put on top if opponent is likely to disrupt.

Using Raffine with several evasive creatures meant to help cycle through the deck quickly. Also a pre combat combo using lab maniac can draw for the win off of the connive in combat.

Several creatures are geared tword suppressing opponents game plan and then can be used for a combat damage win.

A full third of the deck is instants and sorceries for removal and suppresion. A few duress type discard removal. About 10 counterspells and near 10 on board permanent removal.

Thinking about toxic deluge and damn as answers to a bad situation against an aggressive creature deck.

Several silence type effects can protect a combo win on my turn against an unfair deck or be used to blank most lf an opponents turn against a fair deck if only a turn or two is needed to secure a win.

Reanimate i hope to use flexibly for both important creatures ive either lost to grave fair and square or filtered in there with connive, or for a threat from opponent after its gone to grave due to a removal spell.

Gone back and forth on wasteland, strip mine and urzas saga but cutrently not running any because of how starved this deck is for color pips in its mana base. Similar issue is that with only 6 basics in the deck (for tainted pact reasons) a bloodmoon effect is devastating if it resolves and when anticipated, should fetch for basics just in case

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Casual

95% Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

21 - 0 Mythic Rares

46 - 0 Rares

12 - 0 Uncommons

11 - 0 Commons

Cards 99
Avg. CMC 2.04
Tokens Angel 4/4 W, On an Adventure
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