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Threatening Krenko-Combo

Commander / EDH Combo Goblins Tokens

Volkbrecht


Sideboard

Instant (2)

Artifact (1)

Creature (1)

Sorcery (1)

Land (1)


Maybeboard


Heavily combo-centric deck. Having made my initial EDH-experiences in playgroups that stumbled from boardwipe to boardwipe, I was looking for something that can win in an unexpected surge of effects that will either be stifled directly at the start or not at all. Little to no interaction with other people's boards, defense almost purely by looking non-threatening until it's too late. The deck regularly surprises new-entries into the group as well as experienced players who think they will most probably get that additional turn they need to set up their own win-con.

The weaknesses of this deck are obvious: no Krenko, no cards in hand. Ah, and Urza's Armor

Cards listed in the Maybe-board are mainly stuff that I have run in the past but substituted, mostly for reasons of CMC or not quite being in tune with the theme, or various other reasons. Giving up on Act on Impulse was hard. That is my most beloved red pet card... so... impulsive ;(

Cards listed in the Sideboard I either couldn't buy or just test yet, but they are definitely on my to-do-list.

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Date added 7 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 1 Mythic Rares

21 - 1 Rares

15 - 3 Uncommons

23 - 1 Commons

Cards 100
Avg. CMC 2.39
Tokens Copy Clone, Elemental 3/1 R, Emblem Chandra, Torch of Defiance, Emblem Koth of the Hammer, Goblin 1/1 R
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