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Hi I'm DrawYourWholeDeck and Enter the Infinite is my favorite magic card. There's just one problem. It's blue and it costs 12 mana. So when I sit down to brew a new budget deck to bring a smile to my playgroup's innocent, dragon-tribal-deck-playing, combo-allergic, counterspell-and-removal-hating faces, I ask myself, "Can this draw 81 cards in a single turn without going infinite?" Thankfully, Thromok the Insatiable has Devour X, which is exponentially scaling. Sacrifice 2 saprolings, and he will get 2 +1/+1 counters per saproling and enter as a 4/4. But sacrifice ten saprolings, and he gets 10 counters per saproling, so he'll enter as a 100/100. Sacrificing more than 9 things is usually pointless because an 81 power commander is plenty big when this deck wins by converting a single huge creature into value through card draw equal to its power ( Soul's Majesty and redundant draw spells) to dig for a spell that will turn Thromok into a lazer deathray ( Gravitic Punch or a redundant direct damage spell).

Powerlevel: Battlecruiser (does big cool things inefficiently.) Tuned to win on turns 8-10 without hostile interaction.

Deck restrictions:

  1. Mana speed: Slow. 2 and 3 cost ramp. All the cheap dual lands that enter tapped. Preference for creatures that ramp on ETB ( Springbloom Druid et. al.) and provide devour fodder later for flavor reasons.

  2. Combos: No infinite combos (Earthcraft + Squirrel Nest ), no instant table kills ( Chandra's Ignition .)

  3. Control: Light. 2 artifact removal spells, 1 enchantment removal, 1 direct damage spell, 1 boardwipe. Best in slot removal ( Chaos Warp / Beast Within ) excluded.

  4. Tutors: Some. Tutors don't push the powerlevel too high in the absence of combos so I included Pattern of Rebirth , Signal the Clans , and Fierce Empath to find the Mycoloth or Pathbreaker Ibex I need to land that extra-thicc Thromok.

  5. Resistance to Interaction: Light. Asceticism is a one-of effect in the deck, so usually our wincon is interactable by the table. As a stylistic choice there are no sources of haste like Anger , Cartouche of Zeal or Lightning Greaves .

  6. Pet Cards: In.

Win condition: Build a wide boardstate (at least 5 sacrificial creatures, ideally 7+) on turns 4 though 8, then cast Thromok the Insatiable as 25/25 or larger. Convert that huge body into advantage either through draw spells that scale with maximum creature toughness ( Soul's Majesty or a redundant draw spell) or direct damage spells that scale with maximum creature power ( Soul's Fire or a redundant direct damage spell.) Pray that you draw into Reliquary Tower or Thought Vessel .

Weaknesses: Spot removal, counterspells, boardwipes, flyers, proper threat assessment.

Mull Strategy: Keep lands-heavy hands, mull anything that doesn't have at least 3 mana. Ideally your opening hand has ramp and token engines at 3-5 CMC.

The John Cena: If you have Warstorm Surge or Vicious Shadows out when you cast Thromok, you are permitted to play the John Cena walkout song as the ETB damage nukes someone.

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97% Casual

Competitive

Date added 3 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 2 Mythic Rares

43 - 7 Rares

17 - 6 Uncommons

14 - 1 Commons

Cards 100
Avg. CMC 3.59
Tokens Beast 3/3 G, Copy Clone, Dragon 1/1 RG, Eldrazi 10/10 C, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Elemental 1/1 R w/ Haste, Elf Warrior 1/1 G, Goblin 1/1 R, Gremlin 2/2 R, Human 2/2 G, Insect 1/1 G, Insect 1/1 G w/ Flying, Deathtouch, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR, Spider 1/2 G, Squirrel 1/1 G, Treefolk */* G, Wolf 2/2 G, Wurm 6/6 G
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