Welcome to the casual Elder Dragon Highlander deck featuring one of my favorite mono-green cards ever, Thrun, the Last Troll! I had pulled the guy from a pack a long time ago, and while I was sure he was perfect for a deck, I just didn't know which one. He was just collecting dust on my shelf, so I decided to build a whole deck around him!

The main idea of this deck is to win via commander damage. Thrun, the Last Troll is arguably untouchable, so buffing him up is an excellent idea. I decided to go with saprolings and sacrifice outlets because I like playing token decks. The tokens can also be used to block as I usually do not have many other creatures out unless they are part of a win condition or provide a back up target in case Thrun gets screwed out somehow (See Lumberknot + Mycoloth and Troll Ascetic).

What I am looking for is help with making the deck slightly more competitive and versatile for a maximum budget of about $7 a card.

I am interested in land cards that have the sub-type "Forest" so I can grab them with one of my ramp cards, and they buff up cards like Blanchwood Armor and Strata Scythe (see Dryad Arbor).

I am looking for lands that will provide utility, mostly for assisting my victory in commander damage.

I would like to have at least one or two ways to infinite out in case I have no chance of winning. I originally had Life and Limb for a Life and Limb + Sporemound combo, but its just too risky.

I am also looking for token generators that do more than provide a 1/1, so that my token creatures can do more then just get sacrificed.

I need some sort of answer to flying creatures. Whenever a flyer is on the board I have zero response unless I pull some kind of generic kill spell (see Beast Within).

I want some way to shut down any recurrence. My deck was specifically made so that it would not have graveyard recurrence, and I would instead remove the graveyard factors from the game. I wanted my deck to plow through any kind of destruction by simply coming up with a new threat the next turn. So I am also looking for cards to completely nullify graveyards.

If you are interested in helping me I would be very grateful! I want to keep the original idea, so try not to come up with too much of a tangent. Below is a list of cards that will definitely be leaving because they usually end up as a dead card in my experience playing.

Leaving the deck soon: Obelisk of Urd Pennon Blade Shape of the Wiitigo Krosan Tusker

Card Changes May 6, 2015 -

By suggestion of Coinman1863, we decided that Exploration is a better turn one card for this deck then Mana Vault because it works better with card tempo and weeds out excess lands.

-1 Mana Vault

+1 Exploration

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Date added 9 years
Last updated 9 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

31 - 0 Rares

17 - 0 Uncommons

13 - 0 Commons

Cards 101
Avg. CMC 3.15
Tokens 4/4 C Token Legendary Creature Avatar, 5/5 U Token Creature Dragon Spirit, Beast 3/3 G, Human 2/2 G, Phyrexian Germ 0/0 B, Saproling 1/1 G, Wolf 2/2 G, Wurm 6/6 G
Folders maybe, Commander EDH
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