Sideboard

Enchantment (2)

Instant (1)

Land (1)

Sorcery (1)

Artifact (1)


Get Titania down as fast as possible and make a lot of Elementals.

Suggestions

Updates Add

Runic Armasaur -> Toski, Bearer of Secrets
Tilling Treefolk -> Timeless Witness
Nissa's Pilgrimage -> Tireless Provisioner
Courser of Kruphix -> Sylvan Anthem
Reliquary Tower -> Urza's Saga

CMC 2.76 becomes 2.78

Runic has not been quite what I wanted. Looking over the games I've played the last few months, it does not line up with my meta as expected, so I want to try something else in slot. Switching to Toski to backup Frostfang. The uncounterability is definitely nice. Since the deck doesn't really have a non-combat win (outside of Strip Lock), the burst draw does not line up perfectly since it will probably be closer to a "pass the turn" pile than "draw a bunch and win this turn". Still, I think it will work well since 5/3's are great leverage to push through.

Tilling Treefolk has not really been relevant in the deck as of late. Life from the Loam functions similarly and has built in recursion. Getting back crucial nonland cards is huge for a deck like this. Recycling Shamanic Revelation is dirty. I want to try out Timeless Witness here to see if it is the future staple some purport it to be. I certainly like it better than Greenwarden, but I'm not keen to the 4 mana. If it doesn't test well, it will become most likely Bala Ged Recovery. The extra synergy with having a land strapped to it makes it better than Recollect. If I'm feeling frisky, I may consider the tension between Revive and Nature's Spiral. One gets nonland bombs, the other gets back Cradle. More to consider here.

Nissa's Pilgrimage has not been great either. It feels a turn slow. I'm not sure Tireless Provisioner will be better in that respect, but being able to stockpile Treasure for a big turn or even just through a combat step makes me like it better than Pilgrimage. Getting chipshot lifegain with Food is not a bad option as well.

Courser of Kruphix is becoming Sylvan Anthem. The buff is quite relevant. The scry is pretty straightforward to trigger. I think "losing a card in hand" is worth the trade-off for more pressure and card selection. Losing the ability to selectively crack fetches when digging for a haste-enabler is crumby, but Oracle can provide that service still, so it's not a complete loss.

I hadn't initially considered Urza's Saga until I realized it finds Zuran Orb. That can be quite a big deal especially strapped to a land. Following that out, the other case for it is that it can single-handedly cast Titania on turn 3 while missing a land drop. Turn 1 Saga. Turn 2, land -> Ramp?. Turn 3, third Lore counter -> float C. Get Jeweled Lotus with the trigger and sac the Saga. Even if you didn't play a land on turn 3, you have at least CGGG and as long as you didn't play Maze of Ith on turn 2, you can cast Titania. She can then get the Saga back if needed to set up Zuran Orb on turn 5. Even just getting Sol Ring here is huge. It finds all of the +2 mana rocks that are relevant or action pieces like Orb or Map and gives you a 5/3 for the trouble in a lot cases. I think this will work well within the framework of the deck. Testing will dictate how well.

Comments

Date added 9 years
Last updated 1 year
Exclude colors WUBR
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

41 - 2 Rares

20 - 4 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.85
Tokens Beast 3/3 G, City's Blessing, Construct 0/0 C, Elemental 5/3 G, Emblem Nissa, Vital Force, Food, Plant 0/1 G, Treasure
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