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Titans Punishment is a Pioneer Black/Red Midrange deck. The design of the deck is in typical Black/Red fashion, kill everything I want, and gain value doing it. The primary finisher of the deck is Kroxa, Titan of Death's Hunger. this seems like a good card to try seeing as it acts as a 2 mana discard spell with upside. Then later I am able to cast it for a 6/6 beater who forces discard or burn. The deck is good at filling up the graveyard for escape, but can switch to a more classic Midrange plan after side boarding. Anyways this is a deck I'm tinkering with so any help and questions is appreciated.

Main Board

The main board seems pretty standard for a Black Red deck, however some cards and spots are iffy. Of course Kroxa is new so it need's to be tested. So any advice on cards to be move, removed or quantities changed would be appreciated.

Creatures:

  • Bonecrusher Giant: Bonecrusher is a value based card with the spell half acting as removal or burn. With the creature side acting as a fierce beater, with the upside of dealing damage if the opponent tries to remove him.

  • Goblin Rabblemaster: A great value card and threat that puts in work. Rabblemaster is able to create a army of tokens by itself and grows bigger whenever he attacks with those tokens.

  • Hazoret the Fervent: One of the threats in the deck being a hasty beater. Hazoret's ability to discard a card to deal burn damage is also extremely useful for filling up the graveyard for Kroxa.

  • Kroxa, Titan of Death's Hunger: Kroxa is one of the build around cards in the deck. Kroxa is generally speaking discard card 5-7, with the upside of burning the opponent if they discard a land. Later in the game we are able to cast Kroxa again, this time creating a 6/6 beater that forces discard and/or burn every time it attacks.

  • Murderous Rider: This is another value card, with the spell acting as removal for any creature or planeswalker at the cost of 2 life. The creature side is a simple 2/3 beater with lifelink, getting me my 2 life back.

  • Soul-Scar Mage: Another one of our all stars in the deck, SSM is a great value card that allows our burn to shrink our opponents creatures to make them more manageable. Also with 25 spells in the deck, we can trigger the prowess ability often.

Spells:

  • Chandra, Torch of Defiance: Our last threat in the deck. CToD provides us with mana, burn, pseudo card draw and a back breaking emblem that'll often win us the game. Chandra is overall a card that produces value when it hits the field.

  • Collective Brutality: One of the utility cards in the deck, acting as a drain effect, discard or removal. Brutality also lets us fill our graveyard helping to enable escape.

  • Dreadbore: Dreadbore is simple unconditional removal for planeswalkers and creatures.

  • Fatal Push: Our cheapest form of removal, without fetchlands revolt is harder to trigger, hence why it usually hit only 2cmc and lower.

  • Kolaghan's Command: Another powerful utility spell. This command lets us pick two relevant modes depending on our situation. Most commonly it is used as burn and discard. But destroying a artifact can be great. As can getting a threat back to your hand,

  • Thoughtseize: Premier discard spell in black.

  • Wild Slash: Reds best 1 mana burn spell in Pioneer. Can be used as removal or burn damage to the face.

Lands:

The lands in this deck are of course meant to produce red and black mana. But there are two lands that also provide us with a utility effect.

  • Canyon Slough: Besides helping to trigger our check and reveal lands, slough is included for the cycling effect. This helps us mitigate flooding. More importantly this provides fuel for escape.

  • Castle Locthwain: Our castle provides us with one simple utility. Card draw. This can help us keep the lead or dig for a answer we need. It is worth the increased risk of land coming in tapped.

Side Board

  • Angrath's Rampage: This is included for additional removal when needed.

  • Ashiok, Dream Render: Ashiok acts as a form of one sided graveyard hate for us, with the recurring effect it can come in handy against more graveyard based strategies. The static effect is handy, but not super relevant right now.

  • Chandra, Acolyte of Flame: One of the cards mainly included to replace kroxa against hate. Acolyte can help us inch Torch of Defiance closer to her ultimate. But she also provides us with fodder to attack with and the ability to flashback any of our spells.

  • Damping Sphere: A way to hate out spell slinger decks, and decks looking to drop a lot of spells at once.

  • Duress: Extra one mana discard. It is useful against control decks, spellslinger decks, and decks that don't use many creatures.

  • Goblin Chainwhirler: Extra aggro in case we need to close out games faster. Also Chainwhirler works well with Soul Scar Mage, shrinking our entire opponents board. Besides that he can help out against weenie strategies and token strategies.

  • Noxious Grasp: Extra removal to bring in against any of the large green and red decks.

  • Rakdos Charm: Another utility card. Rakdos charm can act as artifact removal, extra grave hate, as well as hate for go wide strategies.

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Revision 2 See all

(4 years ago)

+2 Goblin Chainwhirler side
Top Ranked
  • Achieved #32 position overall 4 years ago
  • Achieved #1 position in Pioneer 4 years ago
Date added 4 years
Last updated 4 years
Exclude colors U
Legality

This deck is Pioneer legal.

Rarity (main - side)

11 - 0 Mythic Rares

36 - 3 Rares

6 - 9 Uncommons

0 - 2 Commons

Cards 60
Avg. CMC 2.16
Tokens Elemental 1/1 R, Emblem Chandra, Torch of Defiance, Goblin 1/1 R, On an Adventure
Folders Pioneer, grixis
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