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"When the President does it, that means it's not illegal." ― Richard Nixon

My decks are non-competitive kitchen table EDH decks, which are designed to primarily play against 2 to 5 enemies. My playgroup is a bunch of mid-30s who want to meet, chill, drink and have fun at a Saturday night, so in general we don't play decks which are just frustrating for the opponents or practically exclude them from the game for the next 2 hours. We got some rules like no massive landhate or poison and we got a small internal banlist. Personally, I only build mid-budget decks. So no fancy cEDH stuff to be seen here. Sorry, not sorry. ;)

Basically just pillowfort and stack artifact tokens via commander ability and enchantments. Help opponents kill other opponents and finish the last one with pumped commander or passive damage.

In this section I try to collect interesting mechanics, weird interactions and cards that are often mistaken. If I got something wrong here, please feel free to correct me. It is supposed to work as a reminder for myself if needed and it might help other people who stumble across similar issues.

Opposition Agent:
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If more than one player controls an Opposition Agent, and another player searches their library, the controller of the Opposition Agent that most recently entered the battlefield controls that player during the search. Because the last ability of each Opposition Agent is trying to exile the card and give permission to play it, the owner of the exiled card chooses which effect wins. However, that owner will be under another player's control, so that player controlling that owner actually makes the decision. In other words, the player who controls the Opposition Agent whose effect applies (and thus controls the opponent) can choose to give themselves all the play permissions unless they're feeling very generous.

718.4. If information about an object in the game would be visible to the player being controlled, it’s visible to both that player and the controller of the player. If information about cards outside the game would be visible to the player being controlled, it’s visible only to that player, not the controller of the player. Example: The controller of a player can see that player’s hand and the face of any face-down creatures they control.

Tivit, Seller of Secrets:
There seem to be different interpretations about if Tivit's second ability, respectively the investigate-part triggers simultaneously or sequentially. This is interesting for cards like Kambal, Profiteering Mayor or Marneus Calgar. The only consensus appears to be that no matter how many bribery votes there are, you will only get one trigger, since all the treasure tokens are created simultaneously and since Tivit's ability having a period between telling you to make some clues and make some treasures means you aren't making the clues and treasures simultaneously. But then there are people who argue that all investigations are separate, sequential actions of creating one clue at a time and therefore you will get a seperate trigger for each of the evidence votes because that's how investigate usually works. Others state that if a card tells you "for each [object/count], do [action]" then it is simultaneous if it is possible to perform simultaneously according to rule 608.2f. See this thread which sums up the discussion pretty well.

Tivit, Seller of Secrets + Time Sieve + Academy Manufactor = Infinite turns

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97% Casual

Competitive

Date added 2 years
Last updated 2 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

47 - 0 Rares

22 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.23
Tokens Astartes Warrior 2/2 W, Clue, Copy Clone, Food, Foretell, Gnome Soldier X/X C, Morph 2/2 C, Phyrexian Germ 0/0 B, Servo 1/1 C, Monarch Emblem, Treasure, Zombie Berserker 2/2 B
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