To Drown the World in Death: Araumi EDH [PRIMER]
Commander / EDH
SCORE: 151 | 147 COMMENTS | 18586 VIEWS | IN 34 FOLDERS
Crow_Umbra says... #2
I really enjoy your primers Daedalus19876. Your primer & discussion here have helped me with my Araumi build.
I was kind of curious what your thoughts are on Court of Cunning? I saw it mentioned a couple times in the Vadrok discord. Is the Monarch effect too risky/inconsistent?
November 21, 2020 1:31 p.m.
Daedalus19876 says... #3
Squirrel_of_War: Yeah, it's been in and out. But since I usually only encore one per turn, it's basically a bad mana rock... And though there ARE turns when I encore multiple things in a single turn, on those turns I'm usually winning already (I'm rarely too mana limited, since one of my first encores is usually something like Cloud of Faeries which grants mana).
Crow-Umbra: Thank you, it really warms my heart to hear that my primers help inspire people :D Thank you for the suggestion -- Court of Cunning is certainly an interesting option, but I'm just not sure I can hold onto the monarchy (it's not like I have pillow fort elements, or even THAT many blockers). I don't want to encourage people to hit me, and often I can't stop them if they decide to do so. Plus I'm always nervous of giving other people cards... I might test it though, thanks!
November 21, 2020 2:06 p.m. Edited.
the only thing i could think of to cut for vampiric tutor is a land
November 22, 2020 9:09 p.m.
sleeper_agent007 says... #5
Hey man the list looks great! Can you maybe explain the following combo please? Mesmeric Orb + Araumi of the Dead Tide + Fatestitcher/Vizier of Tumbling Sands = infinite self-mill, same as above. Stitcher can untap Araumi, but encore exiles it's target. I am not sure I understand how this goes infinite unless you can respond to the exile trigger, by untapping, and targetting the same creature (stitcher in this case) infinitely before the card is exiled.... or wait... you simply use the stitchers to untap themselves over and over... I think I got it haha!
November 27, 2020 12:21 a.m.
Daedalus19876 says... #6
sleeper_agent007: Aphetto Alchemist can untap itself, so it gives infinite self-mill directly with Mesmeric Orb. Tap Aphetto targeting itself, let it untap, repeat.
Vizier of Tumbling Sands/Fatestitcher can't target themself (for this exact reason), but when Araumi gives them encore, we get multiple copies. So Copy A can untap Copy B, which can untap Copy A... Giving us the same effect as Aphetto Alchemist + Mesmeric Orb! ;)
November 29, 2020 5:50 p.m.
Daedalus19876 says... #7
Testing out some temporary changes: Dakmor Salvage, Golgari Thug, Darkblast, Body Double, Fierce Guardianship, Obsessive Stitcher, and Unearth over Basalt Monolith, Demonic Tutor, Mana Drain, Notion Thief, Court of Cunning, Academy Ruins, and Forbid.
November 29, 2020 8:02 p.m. Edited.
VorelNailo says... #8
Fabulous deck! I pulled Araumi in a draft and am currently building a budget deck around them - your list gave me many ideas.
One of my pet sort-of combos with Araumi is to encore a Faerie Miscreant, a card that otherwise will never be played in commander due to singleton :)
November 30, 2020 1:52 p.m.
Daedalus19876 says... #9
VorelNailo: Thank you, I'm glad you like the deck! Yeah, I can definitely see a budget deck around her, she works great with lots of budget cards... My deck is only expensive because I had an Intuition and a Gilded Drake sitting around, haha. Most of the really important pieces are pretty cheap, with the exception of Phyrexian Altar. I'm also planning to rewrite the primer in a more orderly way, when I get some time :) I tested Faerie Miscreant in here, yeah! But honestly, I'm trying to avoid things which are only good with Araumi, since she tends to get shot on sight by my playgroup after a few blowout games...
I'll happily take a look at your list, if you want to drop a link! I'd love to hear more suggestions if you have them :D
November 30, 2020 8:51 p.m.
VorelNailo says... #10
Daedalus19876: Here's the list. It's still in progress (no lands as of 12/30/2020 at 6:30pm) but I'm starting to put it together. Also check out my other Dimir deck (not all my decks are dimir - just the best one lol): Milling Gone Rogue (Precon Upgrade Guide){Primer}
November 30, 2020 9:29 p.m.
I_Want_To_PlayAllTheDecks says... #11
Why no Mana Crypt? other then that super cool deck!
December 1, 2020 12:22 p.m.
Daedalus19876 says... #12
I_Want_To_PlayAllTheDecks: I don’t own an infinite number of copies of it XD My copies are already in Vadrok and Haptra and Yawgmoth and...
But yes, I should try and find another copy!
December 1, 2020 12:36 p.m.
MrNoodlesworth says... #13
So at this time, after a little tuning and playtesting, how do you like it? How does is it running? The list looks phenomenal and I personally have gotten so much ideas I never would have thought of had I not come across your build. I am still slowly gathering the cards I want so I have yet to test her at all is why I ask what I have.
December 2, 2020 5:01 p.m.
Daedalus19876 says... #14
MrNoodlesworth: I absolutely adore it. The most recent set of changes have really improved it, it's working like a charm. I do still want to run a bit more interaction, though.
December 2, 2020 10:28 p.m.
Crow_Umbra says... #15
I've enjoyed keeping an eye on your primer as it has evolved in the past couple weeks. Maybe I missed it before you archived the comment, but I was wondering why you sidelined Hedron Crab?
December 3, 2020 2:50 p.m.
VorelNailo says... #16
Hi, it's me again! My budget version of Araumi (paper, not yet on TappedOut) makes use of Thassa's Oracle as a win condition; with so many infinite mill combos in here it could probably do some work.
Halimar Excavator is very good as well. In a 4-player game, encoring this will mill you 27 cards for 2 mana.
Traumatize? Maybe too slow.
Keening Stone. Probably too slow.
Anyway, love what you've done with Araumi, keep up the good work! I'm expecting her to become a frequent presence at tables, and your deck is definitely going to help!
December 3, 2020 5:02 p.m.
Coward_Token says... #17
Hairsplitting I know, but does this really belong in the Jank hub? It seems semi-competetive to me
December 3, 2020 5:42 p.m.
Daedalus19876 says... #19
Crow-Umbra: Crab might be going back in the next revision. I'm trying to find the right balance between looting and straight-out milling...
VorelNailo: I'm just not a fan of Oracle on principle, it makes the wincons way too easy. Plus then I'd be tempted to run Consultation to go with it, and then the whole deck just gets boring... But yeah, I'm very happy with this deck so far! I've had no problem winning once I've milled my whole deck, I usually recur Scholar of the Ages for an infinite combo ;)
Coward_Token: Possibly -- it was definitely jank when I started...
ZomBMO: The card is just bonkers in this list. I can often chain a bunch of ETB effects (or threatening creatures) for extremely cheap using it -- Spellseeker, Yawgmoth, Thran Physician, Peregrine Drake, Hullbreacher for a single blue... It's basically a gigantic creatures-only mana ritual. When I drop it, I find that it takes over the game. My opponents have learned to kill it on sight, because I win 90% of the time on the turn that I drop it, or one turn later, if it's not handled ;)
December 4, 2020 10:45 a.m.
Have you thought about using Blade of Selves, Helm of the Host, or Living End as alternatives in case you can't get the commander out? It may not be effective but it could be worth experimenting with
December 6, 2020 1:49 p.m.
Queso_Fresco says... #21
This is awesome, and I will totally be stealing ideas from here! My only question is on that Archfiend of Despair combo. Where is that 42 damage coming from? You encore with Araumi to make a copy for each opponent and swing for 6, and then they each lose another 6 at the end step (unless you dealt more damage with something else, obvi. Where does all that doubling come from?
December 9, 2020 11:40 a.m.
VorelNailo says... #22
Pulling a fun synergy out of my friend's Feldon of the Third Path deck: what about Assault Suit?
Also, Queso_Fresco, the way the doubling works is that, at the beginning of the end step, three triggers (one from each archfiend) will go on the stack. The first one checks how much life each opponent has lost this turn (6 so far), and then makes them lose that much again. The second trigger looks at how much life each opponent has lost (now it's 12, because it counts the initial combat damage and the first trigger) and makes them lose 12. The third trigger checks, sees that each opponent has lost 24 life, and makes them lose another 24. That's 6 (from the first trigger) + 12 (second trigger) + 24 (third trigger) life lost.
It is kind of confusing how the abilities recheck each time, but it makes for some very fun synergies.
December 9, 2020 12:12 p.m.
Daedalus19876 says... #23
gdm1989: I have, yeah! But honestly, this deck doesn't need my commander much -- I win frequently without her, via other loops involving reanimation cycles with Wake the Dead and similar cards. Also, Blade of Selves exiles the tokens at end of combat, which doesn't synergize as well.
VorelNailo: Heh, I like the Assault Suit suggestion. It's a bit too much mana, though -- I tested Discontinuity and Stifle for that role, but I ended up discovering that there just weren't that many creatures I actually wanted to KEEP after encoring them. I'm mostly focussed on the ETB triggers, honestly.
Queso_Fresco: Vorel explained it well -- you have 3 distinct "each opponent loses life equal to life lost this turn" triggers! So if you hit them, first they lose 6 from combat, then 6 from the first trigger, 12 from the second trigger, and 24 from the third trigger! Still, I ended up cutting that synergy alas. Too much mana.
December 9, 2020 1:48 p.m.
Queso_Fresco says... #24
Daedalus19876 thanks! Deck still looks good. Although now I'm wondering, how the hell does this do against any amount of graveyard hate? It seems like a single Relic of Progenitus shuts it down pretty well.
December 9, 2020 6:04 p.m.
Daedalus19876 says... #25
Queso_Fresco: It depends, somewhat. I generally don't over-extend, so I can rebuild my graveyard, and there's a LOT of lines to victory here. It's unusual for them all to get exiled in one shot. Relic of Progenitus doesn't worry me TOO much. Also, when I think an opponent has graveyard hate in hand, I prioritize wheeling even if it's card disadvantage for me.
HOWEVER, I do struggle a lot against early Rest in Peace or Planar Void or a pre-game Leyline of the Void. I can usually deal with an instant-speed exile effect, even if it's at a rough time. It's the continuous forms of graveyard hate which cause me real trouble. I've been considering how to deal with that... But to consistently have answers for them would force me to warp the deck pretty badly (7+ bounce spells, etc) and I'm not certain it's worth it.
I probably SHOULD stick Feed the Swarm in here, though.
Squirrel_of_War says... #1
Have you thought about Embalmer's Tools?
November 21, 2020 11:44 a.m.