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Instant (2)


I really liked the idea of this deck, it's a combo deck that waits for the exact right moment and is able to instantly create a boardstate, it is very efficient at recovering from a boardwipe, and is very consistent, I added tech pacts, slaughter and negation, to make those openings a bit more consistent, I slightly modified the sideboard as well, but I really liked the over all look of the deck and have changed it to further my playstyle.

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This last update I've really found the deck struggled against early game burn hitting creatures, and losing a few games due to an unfortunate Dryad Arbor getting burned down. This last list of changes will likely be the final one,Ruric Thar did very well, Playing with a primeval Titan fared slightly better, being able to pact into titan dropping through the breach and then having the four mana was a definite win package, and means I have more ready to go options for my Protean Hulks. I may cut down on the pacts as I still usually only need one or the other to open up a moment on board. Body double being non-green was unfortunately a deal breaker, Footsteps of the Goryo is still tempting, and may have two copies replace the two extra pacts. Fling is gone, replaced with Vines of Vastwood, more resilience in dodging removal, and the kicker not only means birds and druids can deal the remaining life in a pinch but enables druids to ramp the 5 mana needed in a very immediate window.

(Likely will edit this update for formatting shortly)

Comments

Revision 3 See all

(7 years ago)

+3 Glorious End side
+2 Ruric Thar, the Unbowed main
-1 Terastodon side
-2 Vorapede side
Date added 9 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 1 Mythic Rares

44 - 6 Rares

0 - 6 Uncommons

7 - 2 Commons

Cards 60
Avg. CMC 3.54
Tokens Beast 3/3 G, Wurm 5/5 G w/ Trample
Folders Modern, Decks in Playtesting, Current Decks
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