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Enchantment (2)

Sorcery (3)


Decided to play goblins a while ago to use Goblin Grenade and play a fast red deck. Did tons of research and testing to get the deck where it is now.

This deck wins by playing a lot of goblins then giving them a pump with Shared Animosity, Goblin Bushwhacker, Goblin Chieftain, and Legion Loyalist. Also, Goblin Rabblemaster is a self pumping creature that spits out more goblins. Usually, you can go wide past your opponent's blockers and push in damage for a kill. Goblin Grenade and Lightning Bolt are great for finishing opponents or clearing a path for you to get in.

Check out my standard goblin deck Annoying Goblin Kid

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Made some changes to the deck to help deal with goblins' worst enemy: board wipes and spot removal. As great as Shared Animosity is, it's a terrible top deck when you have few or no surviving goblins. For this reason, I dropped the count from 3 to 1. Also, Hordeling Outburst, previously running 2x -- now zero, was only conditionally good. You needed a Shared Animosity, Bushwhacker, or Chieftain to really do much with the 3 1/1s.

For this reason, I started testing 4x of Goblin Rabblemaster. I initially disliked this card because I was afraid of forcing goblins into unfavorable blocks, but have since realized its incredible power post board wipe, as a top deck, and even turn 3. He alone is a huge threat that can hack an opponent down 7 life in 2 turns if left unchecked.

Played a local event with him and went 2-2, with individual matches at 5-4. He was a huge threat every time he was on the field and was either killed immediately or packed in heavy damage with himself and his 1/1 tokens.

1-2 vs Tron

0-2 vs B/W Tokens

2-0 vs White Jank

2-0 vs Boggle Enchant

Comments

Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

21 - 5 Rares

8 - 6 Uncommons

12 - 4 Commons

Cards 60
Avg. CMC 1.63
Tokens Goblin 1/1 R
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