Sideboard


Transformation Overflow



Prologue

After many years of the dracogenius' mad experiments acting down in the crazy laboratories of Ravnicas underground. A mad creation suddenly bloomed and showed off incredible power, even tho' this power of transformation as it was, wasn't permanent it became a new trumph card of the Izzet guild. But what they knew, was that this power couldn't be optained without volunteers willing to go threw pain and death, with one purpose "Victory". So they took advantage of the goblins, creatures from hell.


U/R isn't the most effecient color for Competitive Goblins, but very fun indeed, and against the right opponent it can be devastating. I do have this deck in the "real" world and Im extremely proud of it. It does tho look a bit different as it is in the "real" world, since it constently updates here on tappedout, its hard to keep that up outside tappedout due to the money I don't have... But before further we do, lets get into it!

Transformation Overlflow, is a goblin/dragon themed deck, which have the potential to blew up an opponent in seconds cuz of its abilties to suprise and overcome the opponent in hopeless situations. The decks keycard is Battle Hymn. Once the flow of goblins starts, the games end is near. Battle Hymn + Dragonshift . Yup the very underated card will actually dominate and suprise the opponent with a little help from either Goblin Electromancer or Battle Hymn. He is ofcause a counter worth or something like that, so other win cons are obviously needed. Goblin Grenade and Burn at the Stake are great cards for this purpose. I do even run more copies of Burn at the Stake cuz it's a bit faster. the deck has potentiel of both suprising the opponent with a devastating offense and also potential to blow away everything with a overload from Cyclonic Rift as a solid defense.

This deck can win as early as turn 3! but usually wins around turn 4 or 5, and! It keeps getting even more dangerous for each turn...

Due to it's fast and overwhelming combo, the deck has supringsly skills when it comes to fighting other combo decks as well as creature based decks like Zoo, aggro, affinty, midrange, tokens and so on... But on the other hand it's extremely weak against control decks especially U/W-, U/R-, Esper- and USA control.
As told this deck does very poor against control decks. But thats just how it is, I don't feel like I can chance that any more than already done with Goblin Piledriver and Cavern of Souls...

But the sideboard I have made is basicly very simple.


There is something for U/R twin :: Cyclonic Rift.
Reanimation :: Relic of Progenitus.
Something against flyers :: Thundermaw Hellkite.
Extra burn against aggro :: Lightning Bolt // Goblin Grenade
Weird combo decks that are hard to get rid of :: Cyclonic Rift
Finally some artifact hate :: Hurkyl's Recall.

This is where i put cards I think could be quite something or currently trying out. Cards suggested by you guys will also end up here in the first place and then playtested :-)

Suggestions

I highly appreciate suggestions, help and advice as well as Upvotes!

Thanks in advance... :)

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Revision 5 See all

(6 years ago)

-2 Cyclonic Rift side
-1 Distant Melody maybe
+4 Electrolyze main
-1 Goblin Grenade side
-2 Goblin Guide main
-1 Goblin Rally maybe
+3 Goblin Ruinblaster side
-2 Hurkyl's Recall side
-4 Izzet Charm main
+1 Izzet Staticaster side
+1 Krenko, Mob Boss main
+2 Lightning Bolt main
+3 Opt main
-1 Purphoros, God of the Forge maybe
+4 Scalding Tarn main
-1 Sword of the Paruns maybe
-4 Temple of Epiphany main
+3 Vandalblast side
-1 Voracious Dragon maybe
Date added 10 years
Last updated 6 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 2 Mythic Rares

20 - 2 Rares

16 - 11 Uncommons

17 - 0 Commons

Cards 60
Avg. CMC 2.15
Tokens Goblin 1/1 R
Folders Theme decks, Guild decks, modern, normal, Modern, aggro opponent, Hindaloo's ideas, interesting, Decks fürs testen, Goblin burn
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