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The idea here is that I pretty much want to win with Traxos smashing everyone in the face. I have my package of mana rocks to both untap Traxos when cast, but help my crank out other spells to cast Traxos. There is also the equipment package to beef up Traxos as well. I mostly want to use equipment spells that give Traxos vigilance.

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After multiple playtests I found some things that worked well aaaand obviously I found some cards that didn't perform the way I was hoping. Some of my creatures that were underperforming were Colossus of Akros because it's just not a good card...haha, Kozilek, the Great Distortion because he was too specific in his abilities to function in here properly, and Myr Battlesphere was ultimately too weak without the ability to blink/create extra myrs. I also pulled out Pilgrim's Eye, Scuttling Doom Engine and Ugin's Construct and replaced them with better cards. I also swapped out other artifacts for better performing ones. I removed Cathar's Shield, Haunted Cloak and Sword of Vengeance for better equipment. I also removed God-Pharaoh's Statue because it generated unecessary hate, along with some mana rocks that I felt were ultimately unecessary Mind Stone, Pristine Talisman, Unstable Obelisk, Ur-Golem's Eye and Worn Powerstone. I also swapped out my Staff of Nin and Voltaic Key due to them underperforming as well.

Now, naturally I wanted to try and find some of the most powerful artifacts to replace them with in order to maximize Traxos' effect when he's on the battlefield, but also still try to provide myself with some alternate win-cons should Traxos be kept off the battlefield. I swapped out a Wastes with Bonders' Enclave because Wastes with an upside are always a good thing. I threw in some powerful new creatures to help close out games with Mycosynth Golem to spit out more creatures, Palladium Myr for ramp on a stick, Shimmer Myr to flash my artifacts out, Soul of New Phyrexia to help protect my permanents, Wandering Archaic  Flip to either let me copy spells, or flip it for some group hug love, and I added Wurmcoil Engine and Blightsteel Colossus to help end games. As far as my artifacts go, I wanted and needed to upgrade my arsenal there. The most powerful additions have been Commander's Plate (because who doesn't want to give their commander protection from all colors?), Darksteel Forge and Darksteel Plate as extra protection for Traxos and my other artifacts, and Forsaken Monument for serious ramp and buffs. I added Kaldra Compleat to upgrade my equipment package with a powerful equipment that comes on a stick. I added Mirrorworks and Semblance Anvil to make my artifacts cheaper as well as double the number that I have of them on the battlefield. And finally to round out my upgrades here, I added in a Sol Talisman to give me extra ramp, and I added Mind's Eye and Tome of Legends for extra card draws. The deck seems to function better and is devastatingly powerful, but all in all it still needs more play-testing.

Comments

92% Casual

Competitive

Date added 4 years
Last updated 1 year
Exclude colors WUBRG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

38 - 0 Rares

33 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.71
Tokens Clue, Construct 1/1 C, Copy Clone, Eldrazi Scion 1/1 C, Phyrexian Germ 0/0 B, Spirit 2/2 C, Thopter 1/1 C, Treasure, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Folders EDH Decks
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