Treasure Production Control (POST ROTATION READY)
Standard
SCORE: 211 | 291 COMMENTS | 45445 VIEWS | IN 90 FOLDERS
Silverpandaria says... #2
I like this deck alot! I also have a Treasure deck and it is indeed hilarious to play.Torment of Hailfire and Marionette Master makes up for about half the victories each.(current record on Hailfire is X=18).
Suggestionwise i really think you should include Search for Azcanta Flip, it is a wonderful control card and late game it makes you able to greatly outvalue your opponent. I run 2 Azcanta and 3 treasure maps, making up a total of five solid "2-drops" that generate some kind of card advantage / card selection options.
I also have Tezzeret the Schemer in my list, but I am not sure if he fits yours as well. He is great if you have some treasure and also generates more mana for Torment. He is also really nice with Marionette Master allowing you to deal massive damage with fewer treasure (as it is +X/-X on his -2). 3 treasures out makes marionette master a 7/3, making each treasure deal 7 damage for a hopefully lethal of 21. 3 is a good number since that what you get from a single treasure map. He has even ultied in certain matchups turning treasure and cells into solid beatsticks.
But you have creatures for that so I dont know. My list is close to creature-less only running Marionette and gearhulk as someone suggested.
I'd also reccomend Lost Legacy in the sideboard, it's very strong against Approach decks, duress and negate helps as well I guess, but its nice to completly kill the deck. Same vs. New Perspective decks if you have any of those in your meta. I'd say its better than extra torments, i never found myself needning more than two.
Great work nontheless and good luck in the future.
October 23, 2017 8:59 a.m.
Approach doesn't even stand a chance against me luckily but funny enough Lost Legacy might actually have more effect for me against energy decks. Really at this point only energy decks are the bane of my existence. And Panharmonicon fills the rolls of doubling power up on marionnette instead of using tezz to do it while also setting off more treasure via the other creatures in the drop slot
October 23, 2017 9:59 a.m.
karmassassin says... #4
How is your matchup against Ramunap Red? It seems like it would be fairly easy to get under your build, and once a creature resolves you don't have a lot of spot removal.
October 23, 2017 11:37 a.m.
The list right now on here is testing actual deck has vraskas and fatals plus essence scatter so if they get through good on em. But i havent played against ramunap yet. Nobody in my local runs it.
October 23, 2017 11:52 a.m.
nintendoluk says... #7
Also Renegade Map could be funny
Early game -> mana fixLate game -> Marionette Master kill off
October 23, 2017 3:24 p.m.
CarlTheWise says... #8
Have you considered mainboarding fatal push? The combo with the treasure I think is really good.
October 24, 2017 9:19 p.m.
That is part of the normal build I'm just testing some ideas right now
October 24, 2017 9:21 p.m.
Deadeye Plunderers is a great card to overpower the board and mana dump
October 25, 2017 11:05 a.m.
Mannu_1978 says... #12
Hello
Other colors may be investigated too IMO.
White: Hidden Stockpile is nice with Ruthless Knave (+2 treasure every turn) Anointed Procession double treasure tokens.
Red: Saheeli Rai can do plenty too. Under Procession, you get 2 tokens from her -2. And you tokenise Prosperous Pirates, well... plus, her tokens are artifacts themselves and you can sac them to knave for even more triggers...
October 26, 2017 8:52 a.m.
Mannu_1978 the original version of this deck was but was toned down to for consistency as producing 2 color is always easier than 3 and really brought up the consistency in the deck to go off. If I did go 3 color its would be as the third color to combo Anointed Procession with Panharmonicon
October 26, 2017 10:03 a.m.
nintendoluk says... #14
Is Tragic Lesson really the best draw spell you could play?
October 26, 2017 10:46 a.m.
nintendoluk Right now it's testing purposes. Originally the deck uses Glimmer of Genius But I wanted to explore Tragic Lesson because it's cheaper at still draws 2 cards and allows me to ditch doubles in my hand while still being instant speed. Most other draw cards are sorcery speed which I don't like. I wanna be playing most of my spells on the opponents turn or end of turn. Plus since Siren's Ruse gives me a lot of value as a 2 drop that'll flicker my creature for treasure, remove any targeting on it, and draw a card because all my creatures are pirates except Marionette Master I'm not as worried about it. still draws 2 cards and is cheaper to keep my momentum going while leaving me 1 more mana to use for anything.
October 26, 2017 11:01 a.m.
taiga277677 says... #16
Then in that case, Supreme Will would be a better draw spell that can act as a counterspell if needed. Picking a card from the top 4 is often better than drawing 2 and discarding 1. There is a reason why supreme will and glimmer of genius see more play.
October 26, 2017 1:46 p.m.
Those are both originally spells in here if you have been tracking the deck and didn't fit real well during actual play. Hence why I have been looking for solutions. Those are both originally spells in here if you have been tracking the deck. Ideally I want a 2 drop but needs to be instant speed but obviously that would be insane value in standard
October 26, 2017 2:20 p.m.
I figured this deck was going to run Mechanized Production.
October 30, 2017 11:50 a.m.
Jimmy_Chinchila says... #21
Put The Scarab God in the side and really piss people off! Awesome build, +1
October 31, 2017 2:14 p.m.
Jimmy_Chinchila Normally I would but everyone kinda expects him to come out which is why I don't. And Gearhulk is only getting testing right now
October 31, 2017 3:16 p.m.
Jimmy_Chinchila says... #23
Maybe just play it if you go to game 3, theyll bring in stuff for it game 2 but after not seeing it a second game maybe theyll pull their answers on 3. Not sure if thats worth a spot in the 15 but it is just so powerful that if they dont have an answer you can almost get a feee win. Have you considered Baral, Chief of Compliance?
October 31, 2017 4:33 p.m.
Jimmy_Chinchila It's a good card but I just don't feel he fits in here that well. I do kinda get more value out of Torrential Gearhulk. Baral, Chief of Compliance is currently in the deck IRL. This list at the moment is testing purposes. The debate is keeping him or using the Ruthless Knave only becuase it is kinda cool when people try to kill what few creatures I do have and I just end up sacing em off for treasures to get more value out of em. Cost reduction is nice with the card draw but discarding cards is a bad thing most times in my case. So I feel like I lose a little value in him for that. Also he is very much susceptible to Fatal Push which of course everyone runs. Most of this deck revolves around non-pushable or not easily pushable creatures that way they do function mildly as viable blockers while producing treasures. And all the creatures except for the knave aren't easily susceptible to burn either.
October 31, 2017 4:50 p.m.
Jimmy_Chinchila Normally my second wincon is Torment of Hailfire but i'm trying to test some other things out.
nintendoluk says... #1
I think Torrential Gearhulk works great in this deck, because of all those instant cards.
In my treasure token deck I also play Depths of Desire, which I can replay from my graveyard with the Torrential Gearhulk to additionally remove an attacking creature when blocking
And you can also replay expensive instants like Spell Swindle or Glimmer of Genius
And with Siren's Ruse you can get this effect even once more (which is great even without card draw)
I only own 1 Torrential Gearhulk but last Saturday at the standard showdown it decided every match I drew it
October 23, 2017 2:11 a.m.